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3 Commits

Author SHA1 Message Date
154ce461d7 feat: mcp sleep 2026-06-17 11:16:45 +08:00
6a66014a19 fix 2026-06-17 09:39:06 +08:00
4903fdd7a8 feat: change icon and display, add time 2026-06-16 13:34:05 +08:00
13 changed files with 367 additions and 15 deletions

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@ -651,14 +651,14 @@ elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_1_54TFT_ML307)
set(DEFAULT_EMOJI_COLLECTION twemoji_64)
elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_CAM)
set(BOARD_TYPE "zhengchen-cam")
set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(BUILTIN_TEXT_FONT font_puhui_20_4)
set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_EMOJI_COLLECTION twemoji_64)
set(DEFAULT_EMOJI_COLLECTION main/boards/zhengchen-cam/custom-emojis)
elseif(CONFIG_BOARD_TYPE_ZHENGCHEN_CAM_ML307)
set(BOARD_TYPE "zhengchen-cam-ml307")
set(BUILTIN_TEXT_FONT font_puhui_basic_20_4)
set(BUILTIN_TEXT_FONT font_puhui_20_4)
set(BUILTIN_ICON_FONT font_awesome_20_4)
set(DEFAULT_EMOJI_COLLECTION twemoji_64)
set(DEFAULT_EMOJI_COLLECTION main/boards/zhengchen-cam/custom-emojis)
elseif(CONFIG_BOARD_TYPE_SPOTPEAR_ESP32_S3_1_54_MUMA)
set(BOARD_TYPE "sp-esp32-s3-1.54-muma")
set(BUILTIN_TEXT_FONT font_puhui_basic_16_4)
@ -912,6 +912,7 @@ idf_component_register(SRCS ${SOURCES}
efuse
bt
fatfs
lwip
)
# Use target_compile_definitions to define BOARD_TYPE, BOARD_NAME
@ -1016,6 +1017,25 @@ function(build_default_assets_bin)
if(DEFAULT_ASSETS_EXTRA_FILES)
list(APPEND BUILD_ARGS "--extra_files" "${DEFAULT_ASSETS_EXTRA_FILES}")
endif()
set(DEFAULT_ASSETS_DEPENDS
${SDKCONFIG}
${PROJECT_DIR}/scripts/build_default_assets.py
)
if(DEFAULT_EMOJI_COLLECTION)
if(IS_ABSOLUTE "${DEFAULT_EMOJI_COLLECTION}")
set(DEFAULT_EMOJI_COLLECTION_PATH "${DEFAULT_EMOJI_COLLECTION}")
else()
set(DEFAULT_EMOJI_COLLECTION_PATH "${PROJECT_DIR}/${DEFAULT_EMOJI_COLLECTION}")
endif()
if(IS_DIRECTORY "${DEFAULT_EMOJI_COLLECTION_PATH}")
file(GLOB_RECURSE DEFAULT_EMOJI_COLLECTION_FILES CONFIGURE_DEPENDS
"${DEFAULT_EMOJI_COLLECTION_PATH}/*.png"
"${DEFAULT_EMOJI_COLLECTION_PATH}/*.gif"
)
list(APPEND DEFAULT_ASSETS_DEPENDS ${DEFAULT_EMOJI_COLLECTION_FILES})
endif()
endif()
list(APPEND BUILD_ARGS "--esp_sr_model_path" "${ESP_SR_MODEL_PATH}")
list(APPEND BUILD_ARGS "--xiaozhi_fonts_path" "${XIAOZHI_FONTS_PATH}")
@ -1024,9 +1044,7 @@ function(build_default_assets_bin)
add_custom_command(
OUTPUT ${GENERATED_ASSETS_BIN}
COMMAND python ${PROJECT_DIR}/scripts/build_default_assets.py ${BUILD_ARGS}
DEPENDS
${SDKCONFIG}
${PROJECT_DIR}/scripts/build_default_assets.py
DEPENDS ${DEFAULT_ASSETS_DEPENDS}
COMMENT "Building default assets.bin based on configuration"
VERBATIM
)

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@ -133,6 +133,14 @@ choice BOARD_TYPE
depends on IDF_TARGET_ESP32S3
endchoice
config ZHENGCHEN_CAM_USE_GIF_EMOJI
bool "Use GIF custom emojis for Zhengchen CAM"
depends on BOARD_TYPE_ZHENGCHEN_CAM || BOARD_TYPE_ZHENGCHEN_CAM_ML307
default n
help
When enabled, default assets use custom-emojis/gif.
When disabled, default assets use custom-emojis/png.
choice
depends on BOARD_TYPE_LILYGO_T_DISPLAY_P4
prompt "Select the screen type"

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@ -16,9 +16,49 @@
#include <driver/gpio.h>
#include <arpa/inet.h>
#include <font_awesome.h>
#include <lwip/apps/sntp.h>
#include <time.h>
#include <cstdlib>
#define TAG "Application"
namespace {
constexpr const char* kDirectWebsocketUrl = "ws://172.19.0.240:8080";
constexpr int kDirectWebsocketVersion = 3;
constexpr bool kUseDirectWebsocketWithoutOta = true;
constexpr int kDefaultFatigueListeningTimeoutSec = 12;
constexpr int kDefaultFatigueIdleTimeoutSec = 12;
constexpr int kDefaultFatigueCooldownSec = 60;
constexpr const char* kDefaultFatigueEmotion = "wakeup";
constexpr const char* kDefaultFatigueMessage = "你是不是又要睡着啦?快醒醒,我还要给你跳舞呢~";
constexpr const char* kDefaultFatigueStatus = "打起精神";
void StartDirectTimeSync() {
setenv("TZ", "CST-8", 1);
tzset();
static bool sntp_started = false;
if (sntp_started) {
return;
}
sntp_started = true;
sntp_setoperatingmode(SNTP_OPMODE_POLL);
sntp_setservername(0, "ntp.aliyun.com");
sntp_init();
}
void ConfigureDirectWebsocket() {
Settings settings("websocket", true);
if (settings.GetString("url") != kDirectWebsocketUrl) {
settings.SetString("url", kDirectWebsocketUrl);
}
if (settings.GetInt("version") != kDirectWebsocketVersion) {
settings.SetInt("version", kDirectWebsocketVersion);
}
}
} // namespace
Application::Application() {
event_group_ = xEventGroupCreate();
@ -249,6 +289,7 @@ void Application::Run() {
clock_ticks_++;
auto display = Board::GetInstance().GetDisplay();
display->UpdateStatusBar();
CheckFatigueReminder();
// Print debug info every 10 seconds
if (clock_ticks_ % 10 == 0) {
@ -324,6 +365,16 @@ void Application::ActivationTask() {
// Create OTA object for activation process
ota_ = std::make_unique<Ota>();
if (kUseDirectWebsocketWithoutOta) {
ConfigureDirectWebsocket();
StartDirectTimeSync();
ESP_LOGI(TAG, "Using direct websocket without OTA: %s", kDirectWebsocketUrl);
CheckAssetsVersion();
InitializeProtocol();
xEventGroupSetBits(event_group_, MAIN_EVENT_ACTIVATION_DONE);
return;
}
// Check for new assets version
CheckAssetsVersion();
@ -477,9 +528,12 @@ void Application::InitializeProtocol() {
display->SetStatus(Lang::Strings::LOADING_PROTOCOL);
Settings websocket_settings("websocket", false);
bool has_direct_websocket_config = !websocket_settings.GetString("url").empty();
if (ota_->HasMqttConfig()) {
protocol_ = std::make_unique<MqttProtocol>();
} else if (ota_->HasWebsocketConfig()) {
} else if (ota_->HasWebsocketConfig() || has_direct_websocket_config) {
protocol_ = std::make_unique<WebsocketProtocol>();
} else {
ESP_LOGW(TAG, "No protocol specified in the OTA config, using MQTT");
@ -659,6 +713,108 @@ void Application::DismissAlert() {
}
}
void Application::CheckFatigueReminder() {
auto state = GetDeviceState();
if (state != kDeviceStateListening) {
fatigue_silence_seconds_ = 0;
fatigue_reminder_triggered_in_listening_ = false;
}
if (state != kDeviceStateIdle) {
fatigue_idle_seconds_ = 0;
}
Settings settings("fatigue", false);
if (!settings.GetBool("enabled", true)) {
return;
}
int64_t now_us = esp_timer_get_time();
int cooldown_sec = settings.GetInt("cooldown_sec", kDefaultFatigueCooldownSec);
if (cooldown_sec < 10) {
cooldown_sec = 10;
} else if (cooldown_sec > 3600) {
cooldown_sec = 3600;
}
if (last_fatigue_reminder_time_us_ != 0 &&
now_us - last_fatigue_reminder_time_us_ < static_cast<int64_t>(cooldown_sec) * 1000000) {
return;
}
if (state == kDeviceStateIdle) {
fatigue_idle_seconds_++;
int idle_timeout_sec = settings.GetInt("idle_timeout_sec", kDefaultFatigueIdleTimeoutSec);
if (idle_timeout_sec < 3) {
idle_timeout_sec = 3;
} else if (idle_timeout_sec > 3600) {
idle_timeout_sec = 3600;
}
if (fatigue_idle_seconds_ >= idle_timeout_sec) {
fatigue_idle_seconds_ = 0;
last_fatigue_reminder_time_us_ = now_us;
TriggerFatigueReminder();
}
return;
}
if (state != kDeviceStateListening) {
return;
}
if (audio_service_.IsVoiceDetected()) {
fatigue_silence_seconds_ = 0;
fatigue_reminder_triggered_in_listening_ = false;
return;
}
fatigue_silence_seconds_++;
if (fatigue_reminder_triggered_in_listening_) {
return;
}
int timeout_sec = settings.GetInt("listening_timeout_sec", kDefaultFatigueListeningTimeoutSec);
if (timeout_sec < 3) {
timeout_sec = 3;
} else if (timeout_sec > 300) {
timeout_sec = 300;
}
if (fatigue_silence_seconds_ < timeout_sec) {
return;
}
fatigue_reminder_triggered_in_listening_ = true;
last_fatigue_reminder_time_us_ = now_us;
TriggerFatigueReminder();
}
void Application::TriggerFatigueReminder() {
Settings settings("fatigue", false);
std::string emotion = settings.GetString("emotion", kDefaultFatigueEmotion);
std::string message = settings.GetString("message", kDefaultFatigueMessage);
std::string sound_asset = settings.GetString("sound_asset");
ESP_LOGW(TAG, "Fatigue reminder triggered: silence=%ds, emotion=%s",
fatigue_silence_seconds_, emotion.c_str());
auto display = Board::GetInstance().GetDisplay();
display->SetStatus(kDefaultFatigueStatus);
display->SetEmotion(emotion.c_str());
display->SetChatMessage("assistant", message.c_str());
if (!sound_asset.empty()) {
void* ptr = nullptr;
size_t size = 0;
auto& assets = Assets::GetInstance();
if (assets.partition_valid() && assets.GetAssetData(sound_asset, ptr, size)) {
audio_service_.PlaySound(std::string_view(static_cast<const char*>(ptr), size));
return;
}
ESP_LOGW(TAG, "Fatigue sound asset not found: %s", sound_asset.c_str());
}
audio_service_.PlaySound(Lang::Sounds::OGG_POPUP);
}
void Application::ToggleChatState() {
xEventGroupSetBits(event_group_, MAIN_EVENT_TOGGLE_CHAT);
}
@ -872,11 +1028,12 @@ void Application::HandleStateChangedEvent() {
break;
case kDeviceStateConnecting:
display->SetStatus(Lang::Strings::CONNECTING);
display->SetEmotion("neutral");
display->SetChatMessage("system", "");
display->SetEmotion("neutral");
break;
case kDeviceStateListening:
display->SetStatus(Lang::Strings::LISTENING);
display->ClearChatMessages();
display->SetEmotion("neutral");
// Make sure the audio processor is running
@ -1116,4 +1273,3 @@ void Application::ResetProtocol() {
protocol_.reset();
});
}

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@ -140,6 +140,10 @@ private:
bool aborted_ = false;
bool assets_version_checked_ = false;
bool play_popup_on_listening_ = false; // Flag to play popup sound after state changes to listening
bool fatigue_reminder_triggered_in_listening_ = false;
int fatigue_silence_seconds_ = 0;
int fatigue_idle_seconds_ = 0;
int64_t last_fatigue_reminder_time_us_ = 0;
int clock_ticks_ = 0;
TaskHandle_t activation_task_handle_ = nullptr;
@ -155,6 +159,8 @@ private:
void HandleWakeWordDetectedEvent();
void ContinueOpenAudioChannel(ListeningMode mode);
void ContinueWakeWordInvoke(const std::string& wake_word);
void CheckFatigueReminder();
void TriggerFatigueReminder();
// Activation task (runs in background)
void ActivationTask();

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@ -0,0 +1,57 @@
# Custom Emojis
Put your custom PNG files in `png/` and custom GIF files in `gif/`.
The filename without extension is used as the emotion name. Directory names are
not part of the emotion name, so `png/neutral.png` is loaded as `neutral`.
The display code looks up images by names such as:
- `neutral.png` or `neutral.gif`
- `happy.png` or `happy.gif`
- `sad.png` or `sad.gif`
- `angry.png` or `angry.gif`
- `thinking.png` or `thinking.gif`
- `confused.png` or `confused.gif`
- `surprised.png` or `surprised.gif`
- `shocked.png` or `shocked.gif`
- `sleepy.png` or `sleepy.gif`
- `relaxed.png` or `relaxed.gif`
Recommended minimum set:
- `neutral`
- `happy`
- `thinking`
- `sad`
- `angry`
Fatigue reminder:
- Add `wakeup.gif` or `wakeup.png` to make the idle-fatigue reminder show a custom idol animation.
- The reminder defaults to `wakeup` after 12 seconds of idle time or listening silence, then waits 60 seconds before it can trigger again.
- Optional NVS settings in namespace `fatigue`:
- `enabled` (`bool`, default `true`)
- `idle_timeout_sec` (`int`, default `12`)
- `listening_timeout_sec` (`int`, default `12`)
- `cooldown_sec` (`int`, default `60`)
- `emotion` (`string`, default `wakeup`)
- `message` (`string`, default Chinese wake-up line)
- `sound_asset` (`string`, optional OGG filename in the assets partition)
If an emotion-specific image is missing, the firmware falls back to `neutral`
before using the built-in icon.
For Zhengchen CAM boards, the build packages both subdirectories:
- Put static/default faces in `png/`, such as `png/neutral.png`.
- Put animated/special actions in `gif/`, such as `gif/wakeup.gif`.
- If both folders contain the same emotion name, PNG wins. For example,
`png/neutral.png` is used before `gif/neutral.gif`.
After adding or replacing files, run a full flash so the assets partition is
updated:
```bash
idf.py flash
```

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@ -22,6 +22,60 @@ LV_FONT_DECLARE(BUILTIN_TEXT_FONT);
LV_FONT_DECLARE(BUILTIN_ICON_FONT);
LV_FONT_DECLARE(font_awesome_30_4);
namespace {
constexpr int kEmojiMaxScale = 1024;
lv_coord_t ObjectHeight(lv_obj_t* obj) {
if (obj == nullptr) {
return 0;
}
if (lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) {
return 0;
}
lv_obj_update_layout(obj);
return lv_obj_get_height(obj);
}
void ApplyEmojiImageScale(lv_obj_t* image_obj, lv_obj_t* image_box, const lv_image_dsc_t* image_dsc,
lv_coord_t top_reserved, lv_coord_t bottom_reserved) {
if (image_obj == nullptr || image_dsc == nullptr) {
return;
}
lv_coord_t image_width = image_dsc->header.w;
lv_coord_t image_height = image_dsc->header.h;
if (image_width <= 0 || image_height <= 0) {
lv_image_set_scale(image_obj, 256);
return;
}
lv_coord_t max_width = LV_HOR_RES;
lv_coord_t max_height = LV_VER_RES - top_reserved - bottom_reserved;
max_height = std::max<lv_coord_t>(max_height, 1);
lv_coord_t scale_w = max_width * 256 / image_width;
lv_coord_t scale_h = max_height * 256 / image_height;
lv_coord_t scale = std::min(scale_w, scale_h);
scale = std::min<lv_coord_t>(scale, kEmojiMaxScale);
scale = std::max<lv_coord_t>(scale, 1);
lv_coord_t scaled_width = image_width * scale / 256;
lv_coord_t scaled_height = image_height * scale / 256;
lv_image_set_scale(image_obj, scale);
lv_obj_set_size(image_obj, scaled_width, scaled_height);
lv_obj_t* align_obj = image_box != nullptr ? image_box : image_obj;
lv_obj_set_size(align_obj, scaled_width, scaled_height);
lv_obj_align(align_obj, LV_ALIGN_TOP_MID, 0, top_reserved + (max_height - scaled_height) / 2);
if (image_box != nullptr) {
lv_obj_center(image_obj);
}
ESP_LOGD(TAG, "Emoji image scale=%ld reserved=%ld/%ld size=%ldx%ld -> %ldx%ld",
static_cast<long>(scale), static_cast<long>(top_reserved),
static_cast<long>(bottom_reserved), static_cast<long>(image_width),
static_cast<long>(image_height),
static_cast<long>(scaled_width), static_cast<long>(scaled_height));
}
} // namespace
void LcdDisplay::InitializeLcdThemes() {
auto text_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_TEXT_FONT);
auto icon_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_ICON_FONT);
@ -1136,6 +1190,9 @@ void LcdDisplay::SetEmotion(const char* emotion) {
auto emoji_collection = static_cast<LvglTheme*>(current_theme_)->emoji_collection();
auto image = emoji_collection != nullptr ? emoji_collection->GetEmojiImage(emotion) : nullptr;
if (image == nullptr && emoji_collection != nullptr && strcmp(emotion, "neutral") != 0) {
image = emoji_collection->GetEmojiImage("neutral");
}
if (image == nullptr) {
const char* utf8 = font_awesome_get_utf8(emotion);
if (utf8 != nullptr && emoji_label_ != nullptr) {
@ -1148,17 +1205,29 @@ void LcdDisplay::SetEmotion(const char* emotion) {
}
DisplayLockGuard lock(this);
bool use_full_screen_center = strcmp(emotion, "neutral") == 0;
lv_coord_t top_reserved = use_full_screen_center ? 0 : ObjectHeight(top_bar_);
lv_coord_t bottom_reserved = use_full_screen_center ? 0 : ObjectHeight(status_bar_) + ObjectHeight(bottom_bar_);
auto apply_emoji_layout = [this, top_reserved, bottom_reserved](const lv_image_dsc_t* image_dsc) {
ApplyEmojiImageScale(emoji_image_, emoji_box_, image_dsc, top_reserved, bottom_reserved);
};
if (image->IsGif()) {
// Create new GIF controller
gif_controller_ = std::make_unique<LvglGif>(image->image_dsc());
if (gif_controller_->IsLoaded()) {
// Set up frame update callback
gif_controller_->SetFrameCallback(
[this]() { lv_image_set_src(emoji_image_, gif_controller_->image_dsc()); });
gif_controller_->SetFrameCallback([this, apply_emoji_layout]() {
auto frame = gif_controller_->image_dsc();
lv_image_set_src(emoji_image_, frame);
apply_emoji_layout(frame);
});
// Set initial frame and start animation
lv_image_set_src(emoji_image_, gif_controller_->image_dsc());
auto frame = gif_controller_->image_dsc();
lv_image_set_src(emoji_image_, frame);
apply_emoji_layout(frame);
gif_controller_->Start();
// Show GIF, hide others
@ -1169,7 +1238,9 @@ void LcdDisplay::SetEmotion(const char* emotion) {
gif_controller_.reset();
}
} else {
lv_image_set_src(emoji_image_, image->image_dsc());
auto image_dsc = image->image_dsc();
lv_image_set_src(emoji_image_, image_dsc);
apply_emoji_layout(image_dsc);
lv_obj_add_flag(emoji_label_, LV_OBJ_FLAG_HIDDEN);
lv_obj_remove_flag(emoji_image_, LV_OBJ_FLAG_HIDDEN);
}

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@ -3,6 +3,7 @@
#include <string>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <font_awesome.h>
#include "lvgl_display.h"
@ -22,6 +23,21 @@ LvglDisplay::LvglDisplay() {
LvglDisplay *display = static_cast<LvglDisplay*>(arg);
DisplayLockGuard lock(display);
lv_obj_add_flag(display->notification_label_, LV_OBJ_FLAG_HIDDEN);
if (Application::GetInstance().GetDeviceState() == kDeviceStateIdle && display->time_label_ != nullptr) {
time_t now = time(NULL);
struct tm* tm = localtime(&now);
if (tm->tm_year >= 2025 - 1900) {
char time_str[16];
strftime(time_str, sizeof(time_str), "%H:%M", tm);
lv_label_set_text(display->time_label_, time_str);
lv_obj_remove_flag(display->time_label_, LV_OBJ_FLAG_HIDDEN);
lv_obj_add_flag(display->status_label_, LV_OBJ_FLAG_HIDDEN);
return;
}
}
if (display->time_label_ != nullptr) {
lv_obj_add_flag(display->time_label_, LV_OBJ_FLAG_HIDDEN);
}
lv_obj_remove_flag(display->status_label_, LV_OBJ_FLAG_HIDDEN);
},
.arg = this,

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@ -235,8 +235,14 @@ def process_emoji_collection(emoji_collection_dir, assets_dir):
"buxue": ["thinking", "confused", "embarrassed"]
}
# Copy each image from input directory to build/assets directory
seen_emoji_names = set()
# Copy each image from input directory to build/assets directory. Prefer PNG
# over GIF for duplicate emotion names so static defaults can coexist with
# animated special actions in sibling directories.
for root, dirs, files in os.walk(emoji_collection_dir):
dirs.sort(key=lambda d: (0 if d == "png" else 1 if d == "gif" else 2, d))
files.sort(key=lambda f: (0 if f.lower().endswith(".png") else 1, f))
for file in files:
if file.lower().endswith(('.png', '.gif')):
# Copy file
@ -245,6 +251,9 @@ def process_emoji_collection(emoji_collection_dir, assets_dir):
if copy_file(src_file, dst_file):
# Get filename without extension
filename_without_ext = os.path.splitext(file)[0]
if filename_without_ext in seen_emoji_names:
continue
seen_emoji_names.add(filename_without_ext)
# Add main emoji entry
emoji_list.append({
@ -715,9 +724,20 @@ def get_emoji_collection_path(default_emoji_collection, xiaozhi_fonts_path, proj
- PNG emoji collections from xiaozhi-fonts (e.g., emojis_32, twemoji_64)
- GIF emoji collections from xiaozhi-fonts (e.g., noto-emoji_128, noto-emoji_64)
- Otto GIF emoji collection (otto-gif)
- Custom project-relative or absolute directory paths
"""
if not default_emoji_collection:
return None
candidate_paths = []
if os.path.isabs(default_emoji_collection):
candidate_paths.append(default_emoji_collection)
elif project_root:
candidate_paths.append(os.path.join(project_root, default_emoji_collection))
for candidate_path in candidate_paths:
if os.path.isdir(candidate_path):
return candidate_path
# Special handling for otto-gif collection
if default_emoji_collection == 'otto-gif':