# Custom Board Guide This guide describes how to add a new board to the XiaoZhi AI voice assistant project. XiaoZhi AI supports 70+ ESP32-series boards; each one lives in its own directory under `main/boards/`. ## Important > **Warning**: for a custom board whose IO configuration differs from an existing board, never overwrite the original board's configuration. Always create a new board type - or use the `builds` array in `config.json` to produce a distinct firmware name with different `sdkconfig` macros. Use `python scripts/release.py [board-directory]` to build and package the firmware. > > Overwriting an existing board's configuration is dangerous because OTA updates may replace your custom firmware with the stock firmware for the original board. Every board must have a unique identity and its own firmware update channel. ## Directory Layout A board directory typically contains: - `xxx_board.cc` - board-level initialization and glue code. - `config.h` - pin assignments and board-level settings. - `config.json` - build configuration consumed by `scripts/release.py`. - `README.md` - board-specific notes. Boards can live directly under `main/boards/` or be grouped by manufacturer under `main/boards///` (see [Manufacturer Sub-directories](#manufacturer-sub-directories) below). ## Steps ### 1. Create the Board Directory Create a new directory under `main/boards/` using the `[vendor]-[model]` naming style (e.g. `m5stack-tab5`): ```bash mkdir main/boards/my-custom-board ``` ### 2. Create the Configuration Files #### config.h Define all hardware settings in `config.h`: - Audio sample rates and I2S pin mapping. - Audio codec I2C address and pins. - Button and LED pins. - Display parameters and pins. Example (from `lichuang-c3-dev`): ```c #ifndef _BOARD_CONFIG_H_ #define _BOARD_CONFIG_H_ #include // Audio #define AUDIO_INPUT_SAMPLE_RATE 24000 #define AUDIO_OUTPUT_SAMPLE_RATE 24000 #define AUDIO_I2S_GPIO_MCLK GPIO_NUM_10 #define AUDIO_I2S_GPIO_WS GPIO_NUM_12 #define AUDIO_I2S_GPIO_BCLK GPIO_NUM_8 #define AUDIO_I2S_GPIO_DIN GPIO_NUM_7 #define AUDIO_I2S_GPIO_DOUT GPIO_NUM_11 #define AUDIO_CODEC_PA_PIN GPIO_NUM_13 #define AUDIO_CODEC_I2C_SDA_PIN GPIO_NUM_0 #define AUDIO_CODEC_I2C_SCL_PIN GPIO_NUM_1 #define AUDIO_CODEC_ES8311_ADDR ES8311_CODEC_DEFAULT_ADDR // Buttons #define BOOT_BUTTON_GPIO GPIO_NUM_9 // Display #define DISPLAY_SPI_SCK_PIN GPIO_NUM_3 #define DISPLAY_SPI_MOSI_PIN GPIO_NUM_5 #define DISPLAY_DC_PIN GPIO_NUM_6 #define DISPLAY_SPI_CS_PIN GPIO_NUM_4 #define DISPLAY_WIDTH 320 #define DISPLAY_HEIGHT 240 #define DISPLAY_MIRROR_X true #define DISPLAY_MIRROR_Y false #define DISPLAY_SWAP_XY true #define DISPLAY_OFFSET_X 0 #define DISPLAY_OFFSET_Y 0 #define DISPLAY_BACKLIGHT_PIN GPIO_NUM_2 #define DISPLAY_BACKLIGHT_OUTPUT_INVERT true #endif // _BOARD_CONFIG_H_ ``` #### config.json `config.json` drives `scripts/release.py`: ```json { "target": "esp32s3", "builds": [ { "name": "my-custom-board", "sdkconfig_append": [ "CONFIG_ESPTOOLPY_FLASHSIZE_8MB=y", "CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/8m.csv\"" ] } ] } ``` **Fields**: - `target`: target chip, must match the real hardware (`esp32`, `esp32s3`, `esp32c3`, `esp32c6`, `esp32p4`, ...). - `name`: firmware package name; typically matches the directory name. - `sdkconfig_append`: extra sdkconfig lines merged into the defaults. **Common `sdkconfig_append` entries**: ```json // Flash size "CONFIG_ESPTOOLPY_FLASHSIZE_4MB=y" "CONFIG_ESPTOOLPY_FLASHSIZE_8MB=y" "CONFIG_ESPTOOLPY_FLASHSIZE_16MB=y" // Partition table "CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/4m.csv\"" "CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/8m.csv\"" "CONFIG_PARTITION_TABLE_CUSTOM_FILENAME=\"partitions/v2/16m.csv\"" // Language "CONFIG_LANGUAGE_EN_US=y" "CONFIG_LANGUAGE_ZH_CN=y" // Wake word configuration "CONFIG_USE_DEVICE_AEC=y" // enable on-device AEC "CONFIG_WAKE_WORD_DISABLED=y" // disable wake word detection ``` ### 3. Implement the Board Class Create `my_custom_board.cc` containing the board-level implementation. A basic board class has: 1. **Class declaration**: derive from `WifiBoard` or `Ml307Board`. 2. **Initialization helpers**: I2C, display, buttons, IoT/MCP tools, etc. 3. **Virtual overrides**: `GetAudioCodec()`, `GetDisplay()`, `GetBacklight()`, ... 4. **Board registration**: `DECLARE_BOARD(ClassName)`. ```cpp #include "wifi_board.h" #include "codecs/es8311_audio_codec.h" #include "display/lcd_display.h" #include "application.h" #include "button.h" #include "config.h" #include "mcp_server.h" #include #include #include #define TAG "MyCustomBoard" class MyCustomBoard : public WifiBoard { private: i2c_master_bus_handle_t codec_i2c_bus_; Button boot_button_; LcdDisplay* display_; void InitializeI2c() { i2c_master_bus_config_t i2c_bus_cfg = { .i2c_port = I2C_NUM_0, .sda_io_num = AUDIO_CODEC_I2C_SDA_PIN, .scl_io_num = AUDIO_CODEC_I2C_SCL_PIN, .clk_source = I2C_CLK_SRC_DEFAULT, .glitch_ignore_cnt = 7, .intr_priority = 0, .trans_queue_depth = 0, .flags = { .enable_internal_pullup = 1, }, }; ESP_ERROR_CHECK(i2c_new_master_bus(&i2c_bus_cfg, &codec_i2c_bus_)); } void InitializeSpi() { spi_bus_config_t buscfg = {}; buscfg.mosi_io_num = DISPLAY_SPI_MOSI_PIN; buscfg.miso_io_num = GPIO_NUM_NC; buscfg.sclk_io_num = DISPLAY_SPI_SCK_PIN; buscfg.quadwp_io_num = GPIO_NUM_NC; buscfg.quadhd_io_num = GPIO_NUM_NC; buscfg.max_transfer_sz = DISPLAY_WIDTH * DISPLAY_HEIGHT * sizeof(uint16_t); ESP_ERROR_CHECK(spi_bus_initialize(SPI2_HOST, &buscfg, SPI_DMA_CH_AUTO)); } void InitializeButtons() { boot_button_.OnClick([this]() { auto& app = Application::GetInstance(); if (app.GetDeviceState() == kDeviceStateStarting) { EnterWifiConfigMode(); return; } app.ToggleChatState(); }); } void InitializeDisplay() { esp_lcd_panel_io_handle_t panel_io = nullptr; esp_lcd_panel_handle_t panel = nullptr; esp_lcd_panel_io_spi_config_t io_config = {}; io_config.cs_gpio_num = DISPLAY_SPI_CS_PIN; io_config.dc_gpio_num = DISPLAY_DC_PIN; io_config.spi_mode = 2; io_config.pclk_hz = 80 * 1000 * 1000; io_config.trans_queue_depth = 10; io_config.lcd_cmd_bits = 8; io_config.lcd_param_bits = 8; ESP_ERROR_CHECK(esp_lcd_new_panel_io_spi(SPI2_HOST, &io_config, &panel_io)); esp_lcd_panel_dev_config_t panel_config = {}; panel_config.reset_gpio_num = GPIO_NUM_NC; panel_config.rgb_ele_order = LCD_RGB_ELEMENT_ORDER_RGB; panel_config.bits_per_pixel = 16; ESP_ERROR_CHECK(esp_lcd_new_panel_st7789(panel_io, &panel_config, &panel)); esp_lcd_panel_reset(panel); esp_lcd_panel_init(panel); esp_lcd_panel_invert_color(panel, true); esp_lcd_panel_swap_xy(panel, DISPLAY_SWAP_XY); esp_lcd_panel_mirror(panel, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y); display_ = new SpiLcdDisplay(panel_io, panel, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY); } void InitializeTools() { // Register MCP tools here; see docs/mcp-usage.md. } public: MyCustomBoard() : boot_button_(BOOT_BUTTON_GPIO) { InitializeI2c(); InitializeSpi(); InitializeDisplay(); InitializeButtons(); InitializeTools(); GetBacklight()->SetBrightness(100); } virtual AudioCodec* GetAudioCodec() override { static Es8311AudioCodec audio_codec( codec_i2c_bus_, I2C_NUM_0, AUDIO_INPUT_SAMPLE_RATE, AUDIO_OUTPUT_SAMPLE_RATE, AUDIO_I2S_GPIO_MCLK, AUDIO_I2S_GPIO_BCLK, AUDIO_I2S_GPIO_WS, AUDIO_I2S_GPIO_DOUT, AUDIO_I2S_GPIO_DIN, AUDIO_CODEC_PA_PIN, AUDIO_CODEC_ES8311_ADDR); return &audio_codec; } virtual Display* GetDisplay() override { return display_; } virtual Backlight* GetBacklight() override { static PwmBacklight backlight(DISPLAY_BACKLIGHT_PIN, DISPLAY_BACKLIGHT_OUTPUT_INVERT); return &backlight; } }; DECLARE_BOARD(MyCustomBoard); ``` ### 4. Hook Up the Build System #### Add a Kconfig entry In `main/Kconfig.projbuild`, add an entry to the `choice BOARD_TYPE` block: ```kconfig choice BOARD_TYPE prompt "Board Type" default BOARD_TYPE_BREAD_COMPACT_WIFI help Board type. # ... other entries ... config BOARD_TYPE_MY_CUSTOM_BOARD bool "My Custom Board" depends on IDF_TARGET_ESP32S3 # pick the matching target endchoice ``` Notes: - The identifier must be uppercase and underscore-separated. - `depends on` restricts the entry to the correct target (`IDF_TARGET_ESP32S3`, `IDF_TARGET_ESP32C3`, ...). - The label can be localized. #### Add a branch in CMakeLists.txt Open `main/CMakeLists.txt` and extend the board-type chain: ```cmake elseif(CONFIG_BOARD_TYPE_MY_CUSTOM_BOARD) set(BOARD_TYPE "my-custom-board") # must match the directory name set(BUILTIN_TEXT_FONT font_puhui_basic_20_4) # pick a font for the display set(BUILTIN_ICON_FONT font_awesome_20_4) set(DEFAULT_EMOJI_COLLECTION twemoji_64) // optional, for emoji display ``` **Font and emoji guidance**: Pick a font size that matches the display resolution: - Small (128x64 OLED): `font_puhui_basic_14_1` / `font_awesome_14_1` - Small-medium (240x240): `font_puhui_basic_16_4` / `font_awesome_16_4` - Medium (240x320): `font_puhui_basic_20_4` / `font_awesome_20_4` - Large (480x320+): `font_puhui_basic_30_4` / `font_awesome_30_4` Emoji collections: - `twemoji_32` - 32x32 pixels (small screens). - `twemoji_64` - 64x64 pixels (large screens). ### 5. Build and Flash #### Option A - use `idf.py` manually 1. Set the target chip (first time, or when switching targets): ```bash idf.py set-target esp32s3 # ESP32-S3 idf.py set-target esp32c3 # ESP32-C3 idf.py set-target esp32 # ESP32 ``` 2. Clean stale configuration: ```bash idf.py fullclean ``` 3. Select the board via menuconfig: ```bash idf.py menuconfig ``` Navigate to `Xiaozhi Assistant -> Board Type` and choose your board. 4. Build and flash: ```bash idf.py build idf.py flash monitor ``` #### Option B - use `release.py` (recommended) If the board directory contains a `config.json`, you can build and package automatically: ```bash python scripts/release.py my-custom-board ``` The script: - Reads `target` from `config.json` and calls `idf.py set-target`. - Appends the entries listed in `sdkconfig_append`. - Builds and packages the firmware. ### 6. Write the README In `README.md`, describe the board, hardware requirements, build instructions, and any special notes. ## Manufacturer Sub-directories Boards can be grouped by manufacturer under `main/boards///`. This is the recommended layout when a single vendor ships several variants - for example `main/boards/waveshare/esp32-p4-nano/` or `main/boards/lceda-course-examples/eda-tv-pro/`. To enable the layout, set the `MANUFACTURER` variable in `main/CMakeLists.txt` for your board: ```cmake elseif(CONFIG_BOARD_TYPE_WAVESHARE_ESP32_P4_NANO) set(MANUFACTURER "waveshare") set(BOARD_TYPE "esp32-p4-nano") set(BUILTIN_TEXT_FONT font_puhui_basic_30_4) set(BUILTIN_ICON_FONT font_awesome_30_4) set(DEFAULT_EMOJI_COLLECTION twemoji_64) ``` When `MANUFACTURER` is set, the build system globs source files from `main/boards/${MANUFACTURER}/${BOARD_TYPE}/`. When it is empty, it falls back to the flat `main/boards/${BOARD_TYPE}/` layout. Rules of thumb: - Use the manufacturer layout when you have two or more boards from the same vendor that share drivers, assets, or documentation. - Use the flat layout for one-off boards and community examples. - Directory names use lowercase with dashes (e.g. `waveshare`, `lceda-course-examples`). ## Common Board Components Several reusable components live in `main/boards/common/`. You can include them directly from your board class: ### Display drivers Supported LCD families include: - ST7789 (SPI) - ILI9341 (SPI) - SH8601 (QSPI) - and many more. ### Audio codecs - `Es8311AudioCodec` (most common) - `Es8374AudioCodec` - `Es8388AudioCodec` - `Es8389AudioCodec` - `BoxAudioCodec` (ES7210 mic array + codec combo used on ESP-Box boards) - `NoAudioCodec` (direct I2S without external codec) - `DummyAudioCodec` (placeholder for boards without audio) ### Power management - `Axp2101` power management IC helpers. - `Sy6970` battery charger helpers. - `AdcBatteryMonitor` - simple ADC-based battery voltage monitor. - `PowerSaveTimer` / `SleepTimer` - helpers for light-sleep scheduling. ### Networking - `WifiBoard` - WiFi-only base class. - `Ml307Board` / `Nt26Board` - 4G modem base classes. - `DualNetworkBoard` - switchable WiFi / 4G base class. - `RndisBoard` - RNDIS-over-USB networking (ESP32-S3 / ESP32-P4). - `EspVideo` helpers for ESP-Video on ESP32-S3 / ESP32-P4. ### Input helpers - `Button` - standard push buttons (click, long-press, multi-click). - `Knob` - rotary encoder wrapper. - `PressToTalkMcpTool` - push-to-talk tool that registers itself through MCP. - `AfskDemod` - AFSK demodulator used by some acoustic provisioning flows. - `SystemReset` - helper that performs a safe factory reset when a button is held at boot. ### MCP integration Any board can register custom tools - speaker control, screen brightness, battery readout, light control, etc. See [MCP IoT control usage](./mcp-usage.md). ## Board Class Hierarchy - `Board` - base class - `WifiBoard` - WiFi-connected board - `Ml307Board` / `Nt26Board` - 4G modem boards - `DualNetworkBoard` - WiFi + 4G switchable board - `RndisBoard` - RNDIS-over-USB board ## Tips 1. **Start from a similar board** - copying and tweaking an existing board is usually faster than starting from scratch. 2. **Bring up incrementally** - get the display up first, then audio, then the full stack. 3. **Double check pin assignments** - every pin defined in `config.h` must match your schematic. 4. **Check hardware compatibility** - especially codec / PMIC / touch controller combinations. ## Troubleshooting 1. **Display looks wrong** - verify SPI configuration, mirroring, and color inversion. 2. **No audio** - check I2S wiring, PA enable pin, and codec I2C address. 3. **Cannot connect to WiFi** - re-check WiFi credentials and provisioning method. 4. **Cannot reach the server** - verify the WebSocket / MQTT endpoint configuration. ## References - ESP-IDF documentation: https://docs.espressif.com/projects/esp-idf/ - LVGL documentation: https://docs.lvgl.io/ - ESP-SR documentation: https://github.com/espressif/esp-sr