* refactor: Remove hardcoded loop delay for GIF playback in LcdDisplay class
* chore: Update esp-ml307 and uart-eth-modem component versions in idf_component.yml
- Bump esp-ml307 version from ~3.6.3 to ~3.6.4
- Update uart-eth-modem version from ~0.3.1 to ~0.3.2
* feat: Add PrintPmLocks method to SystemInfo class
- Introduced PrintPmLocks method to display power management locks using esp_pm_dump_locks.
- Updated system_info.h to declare the new method.
* refactor: Streamline audio codec initialization and enablement
- Removed redundant channel enable checks from AudioCodec::Start.
- Added channel enablement in CreateDuplexChannels for various audio codecs.
- Implemented EnableInput and EnableOutput methods in NoAudioCodec for better control over input/output states.
* refactor: Delay audio success sound playback until after activation completion
- Moved the success sound playback to a scheduled task to ensure it occurs after the activation process is complete.
- This change improves the responsiveness of the application during activation events.
* refactor: Update camera integration from EspVideo to Esp32Camera
- Replaced EspVideo with Esp32Camera for improved camera configuration and initialization.
- Streamlined camera setup by utilizing a new configuration structure for better clarity and maintainability.
- Updated README.md to remove outdated camera sensor configuration instructions.
* refactor: Update audio demuxing process in AudioService
- Replaced the existing demuxer instance with a local unique pointer in the PlaySound method for better memory management.
- Moved the OnDemuxerFinished callback setup into the PlaySound method to ensure it is correctly associated with the new demuxer instance.
- Removed the member variable demuxer_ from AudioService to streamline the class structure.
* Enhance audio processing and wake word detection
- Set task priority in Application::Run to improve responsiveness.
- Log detected wake words with their state in HandleWakeWordDetectedEvent.
- Streamline audio feeding in AudioService to handle both wake word and audio processor events.
- Implement input buffering in AfeAudioProcessor, AfeWakeWord, CustomWakeWord, and EspWakeWord to manage audio data more efficiently.
- Clear input buffers on stop to prevent residual data issues.
* Refactor audio processing to enhance thread safety and state management
- Implement early return checks in Feed methods of AfeAudioProcessor, AfeWakeWord, CustomWakeWord, and EspWakeWord to prevent processing when not running.
- Introduce std::atomic for running state in CustomWakeWord and EspWakeWord to ensure thread-safe access.
- Consolidate input buffer management with mutex locks to avoid race conditions during Stop and Feed operations.
* Refactor listening mode handling and wake word detection configuration
- Replace direct mode setting logic with a new GetDefaultListeningMode method for improved clarity and maintainability.
- Update HandleToggleChatEvent, HandleWakeWordDetectedEvent, and ContinueWakeWordInvoke to utilize the new method for determining listening mode.
- Introduce Kconfig option WAKE_WORD_DETECTION_IN_LISTENING to enable or disable wake word detection during listening mode, enhancing configurability.
* update v2 partition table readme
* feat: Add user only tool
* Add image cache
* smaller cache and buffer, more heap
* use MAIN_EVENT_CLOCK_TICK to avoid audio glitches
* fix: esp_psram_get_size not found in c3
* Bump to 1.9.0
* fix: resolve crash when closing codec dev on esp-hi
* fix: fix incorrect status display in non-zh-CN languages
* fix: reduce noise when not in Speaking state