Remove unused flag for playing popup sound on listening state in ContinueWakeWordInvoke() function (#1881)
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@ -840,9 +840,6 @@ void Application::ContinueWakeWordInvoke(const std::string& wake_word) {
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}
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}
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// Set the chat state to wake word detected
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// Set the chat state to wake word detected
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protocol_->SendWakeWordDetected(wake_word);
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protocol_->SendWakeWordDetected(wake_word);
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// Set flag to play popup sound after state changes to listening
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play_popup_on_listening_ = true;
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SetListeningMode(GetDefaultListeningMode());
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SetListeningMode(GetDefaultListeningMode());
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#else
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#else
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// Set flag to play popup sound after state changes to listening
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// Set flag to play popup sound after state changes to listening
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