reconstruct application
This commit is contained in:
@ -1,27 +1,28 @@
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#include "Application.h"
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#include "BuiltinLed.h"
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#include "TlsTransport.h"
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#include "Ml307SslTransport.h"
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#include "WifiConfigurationAp.h"
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#include "WifiStation.h"
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#include <BuiltinLed.h>
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#include <TlsTransport.h>
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#include <Ml307SslTransport.h>
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#include <WifiConfigurationAp.h>
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#include <WifiStation.h>
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#include <SystemInfo.h>
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#include <cstring>
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#include "esp_log.h"
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#include "model_path.h"
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#include "SystemInfo.h"
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#include "cJSON.h"
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#include "driver/gpio.h"
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#include <esp_log.h>
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#include <cJSON.h>
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#include <driver/gpio.h>
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#include "Application.h"
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#define TAG "Application"
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Application::Application()
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: button_((gpio_num_t)CONFIG_BOOT_BUTTON_GPIO)
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#ifdef CONFIG_USE_ML307
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: ml307_at_modem_(CONFIG_ML307_TX_PIN, CONFIG_ML307_RX_PIN, 4096),
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, ml307_at_modem_(CONFIG_ML307_TX_PIN, CONFIG_ML307_RX_PIN, 4096),
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http_(ml307_at_modem_),
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firmware_upgrade_(http_)
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#else
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: http_(),
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, http_(),
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firmware_upgrade_(http_)
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#endif
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#ifdef CONFIG_USE_DISPLAY
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@ -29,16 +30,6 @@ Application::Application()
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#endif
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{
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event_group_ = xEventGroupCreate();
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audio_encode_queue_ = xQueueCreate(100, sizeof(iovec));
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audio_decode_queue_ = xQueueCreate(100, sizeof(AudioPacket*));
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srmodel_list_t *models = esp_srmodel_init("model");
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for (int i = 0; i < models->num; i++) {
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ESP_LOGI(TAG, "Model %d: %s", i, models->model_name[i]);
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if (strstr(models->model_name[i], ESP_WN_PREFIX) != NULL) {
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wakenet_model_ = models->model_name[i];
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}
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}
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opus_encoder_.Configure(CONFIG_AUDIO_INPUT_SAMPLE_RATE, 1);
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opus_decoder_ = opus_decoder_create(opus_decode_sample_rate_, 1, NULL);
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@ -52,32 +43,12 @@ Application::Application()
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}
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Application::~Application() {
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if (afe_detection_data_ != nullptr) {
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esp_afe_sr_v1.destroy(afe_detection_data_);
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}
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if (afe_communication_data_ != nullptr) {
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esp_afe_vc_v1.destroy(afe_communication_data_);
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}
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if (wake_word_encode_task_stack_ != nullptr) {
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free(wake_word_encode_task_stack_);
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}
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for (auto& pcm : wake_word_pcm_) {
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free(pcm.iov_base);
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}
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if (opus_decoder_ != nullptr) {
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opus_decoder_destroy(opus_decoder_);
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}
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if (audio_encode_task_stack_ != nullptr) {
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free(audio_encode_task_stack_);
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}
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if (audio_decode_task_stack_ != nullptr) {
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free(audio_decode_task_stack_);
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}
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vQueueDelete(audio_decode_queue_);
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vQueueDelete(audio_encode_queue_);
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vEventGroupDelete(event_group_);
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}
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@ -204,43 +175,139 @@ void Application::Start() {
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}
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#endif
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audio_device_.OnInputData([this](const int16_t* data, int size) {
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#ifdef CONFIG_USE_AFE_SR
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if (audio_processor_.IsRunning()) {
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audio_processor_.Input(data, size);
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}
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if (wake_word_detect_.IsDetectionRunning()) {
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wake_word_detect_.Feed(data, size);
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}
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#else
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std::vector<int16_t> pcm(data, data + size);
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Schedule([this, pcm = std::move(pcm)]() {
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if (chat_state_ == kChatStateListening) {
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std::lock_guard<std::mutex> lock(mutex_);
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audio_encode_queue_.emplace_back(std::move(pcm));
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cv_.notify_all();
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}
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});
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#endif
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});
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// Initialize the audio device
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audio_device_.Start(CONFIG_AUDIO_INPUT_SAMPLE_RATE, CONFIG_AUDIO_OUTPUT_SAMPLE_RATE);
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audio_device_.OnStateChanged([this]() {
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if (audio_device_.playing()) {
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SetChatState(kChatStateSpeaking);
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} else {
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// Check if communication is still running
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if (xEventGroupGetBits(event_group_) & COMMUNICATION_RUNNING) {
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SetChatState(kChatStateListening);
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} else {
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SetChatState(kChatStateIdle);
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}
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}
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});
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// OPUS encoder / decoder use a lot of stack memory
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const size_t opus_stack_size = 4096 * 8;
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audio_encode_task_stack_ = (StackType_t*)malloc(opus_stack_size);
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xTaskCreateStatic([](void* arg) {
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audio_encode_task_ = xTaskCreateStatic([](void* arg) {
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Application* app = (Application*)arg;
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app->AudioEncodeTask();
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vTaskDelete(NULL);
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}, "opus_encode", opus_stack_size, this, 1, audio_encode_task_stack_, &audio_encode_task_buffer_);
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audio_decode_task_stack_ = (StackType_t*)malloc(opus_stack_size);
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xTaskCreateStatic([](void* arg) {
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Application* app = (Application*)arg;
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app->AudioDecodeTask();
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vTaskDelete(NULL);
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}, "opus_decode", opus_stack_size, this, 1, audio_decode_task_stack_, &audio_decode_task_buffer_);
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StartCommunication();
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StartDetection();
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xTaskCreate([](void* arg) {
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Application* app = (Application*)arg;
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app->AudioPlayTask();
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vTaskDelete(NULL);
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}, "play_audio", 4096 * 2, this, 5, NULL);
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#ifdef CONFIG_USE_AFE_SR
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wake_word_detect_.OnVadStateChange([this](bool speaking) {
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Schedule([this, speaking]() {
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auto& builtin_led = BuiltinLed::GetInstance();
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if (chat_state_ == kChatStateListening) {
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if (speaking) {
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builtin_led.SetRed(32);
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} else {
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builtin_led.SetRed(8);
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}
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builtin_led.TurnOn();
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}
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});
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});
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wake_word_detect_.OnWakeWordDetected([this]() {
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Schedule([this]() {
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if (chat_state_ == kChatStateIdle) {
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// Encode the wake word data and start websocket client at the same time
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// They both consume a lot of time (700ms), so we can do them in parallel
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wake_word_detect_.EncodeWakeWordData();
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SetChatState(kChatStateConnecting);
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if (ws_client_ == nullptr) {
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StartWebSocketClient();
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}
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if (ws_client_ && ws_client_->IsConnected()) {
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auto encoded = wake_word_detect_.GetWakeWordStream();
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// Send the wake word data to the server
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ws_client_->Send(encoded.data(), encoded.size(), true);
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opus_encoder_.ResetState();
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// Send a ready message to indicate the server that the wake word data is sent
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SetChatState(kChatStateWakeWordDetected);
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// If connected, the hello message is already sent, so we can start communication
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audio_processor_.Start();
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ESP_LOGI(TAG, "Audio processor started");
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} else {
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SetChatState(kChatStateIdle);
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}
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} else if (chat_state_ == kChatStateSpeaking) {
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break_speaking_ = true;
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}
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// Resume detection
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wake_word_detect_.StartDetection();
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});
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});
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wake_word_detect_.StartDetection();
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audio_processor_.OnOutput([this](std::vector<int16_t>&& data) {
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Schedule([this, data = std::move(data)]() {
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if (chat_state_ == kChatStateListening) {
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std::lock_guard<std::mutex> lock(mutex_);
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audio_encode_queue_.emplace_back(std::move(data));
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cv_.notify_all();
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}
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});
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});
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#endif
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// Blink the LED to indicate the device is running
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builtin_led.SetGreen();
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builtin_led.BlinkOnce();
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xEventGroupSetBits(event_group_, DETECTION_RUNNING);
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button_.OnClick([this]() {
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Schedule([this]() {
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if (chat_state_ == kChatStateIdle) {
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SetChatState(kChatStateConnecting);
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StartWebSocketClient();
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if (ws_client_ && ws_client_->IsConnected()) {
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opus_encoder_.ResetState();
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#ifdef CONFIG_USE_AFE_SR
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audio_processor_.Start();
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#endif
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SetChatState(kChatStateListening);
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ESP_LOGI(TAG, "Communication started");
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} else {
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SetChatState(kChatStateIdle);
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}
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} else if (chat_state_ == kChatStateSpeaking) {
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break_speaking_ = true;
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} else if (chat_state_ == kChatStateListening) {
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if (ws_client_ && ws_client_->IsConnected()) {
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ws_client_->Close();
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}
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}
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});
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});
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xTaskCreate([](void* arg) {
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Application* app = (Application*)arg;
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app->MainLoop();
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vTaskDelete(NULL);
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}, "main_loop", 4096 * 2, this, 5, NULL);
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// Launch a task to check for new firmware version
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xTaskCreate([](void* arg) {
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@ -259,6 +326,28 @@ void Application::Start() {
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#endif
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}
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void Application::Schedule(std::function<void()> callback) {
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std::lock_guard<std::mutex> lock(mutex_);
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main_tasks_.push_back(callback);
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cv_.notify_all();
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}
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// The Main Loop controls the chat state and websocket connection
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// If other tasks need to access the websocket or chat state,
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// they should use Schedule to call this function
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void Application::MainLoop() {
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while (true) {
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std::unique_lock<std::mutex> lock(mutex_);
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cv_.wait(lock, [this]() {
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return !main_tasks_.empty();
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});
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auto task = std::move(main_tasks_.front());
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main_tasks_.pop_front();
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lock.unlock();
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task();
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}
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}
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void Application::SetChatState(ChatState state) {
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const char* state_str[] = {
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"idle",
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@ -294,199 +383,27 @@ void Application::SetChatState(ChatState state) {
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builtin_led.SetBlue();
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builtin_led.TurnOn();
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break;
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case kChatStateTesting:
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builtin_led.SetRed();
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builtin_led.TurnOn();
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break;
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case kChatStateUpgrading:
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builtin_led.SetGreen();
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builtin_led.StartContinuousBlink(100);
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break;
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}
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std::lock_guard<std::recursive_mutex> lock(mutex_);
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if (ws_client_ && ws_client_->IsConnected()) {
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cJSON* root = cJSON_CreateObject();
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cJSON_AddStringToObject(root, "type", "state");
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cJSON_AddStringToObject(root, "state", state_str[chat_state_]);
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char* json = cJSON_PrintUnformatted(root);
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std::lock_guard<std::mutex> lock(mutex_);
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ws_client_->Send(json);
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cJSON_Delete(root);
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free(json);
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}
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}
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void Application::StartCommunication() {
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afe_config_t afe_config = {
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.aec_init = false,
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.se_init = true,
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.vad_init = true,
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.wakenet_init = false,
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.voice_communication_init = true,
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.voice_communication_agc_init = true,
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.voice_communication_agc_gain = 10,
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.vad_mode = VAD_MODE_3,
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.wakenet_model_name = NULL,
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.wakenet_model_name_2 = NULL,
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.wakenet_mode = DET_MODE_90,
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.afe_mode = SR_MODE_HIGH_PERF,
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.afe_perferred_core = 0,
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.afe_perferred_priority = 5,
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.afe_ringbuf_size = 50,
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.memory_alloc_mode = AFE_MEMORY_ALLOC_MORE_PSRAM,
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.afe_linear_gain = 1.0,
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.agc_mode = AFE_MN_PEAK_AGC_MODE_2,
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.pcm_config = {
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.total_ch_num = 1,
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.mic_num = 1,
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.ref_num = 0,
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.sample_rate = CONFIG_AUDIO_INPUT_SAMPLE_RATE,
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},
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.debug_init = false,
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.debug_hook = {{ AFE_DEBUG_HOOK_MASE_TASK_IN, NULL }, { AFE_DEBUG_HOOK_FETCH_TASK_IN, NULL }},
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.afe_ns_mode = NS_MODE_SSP,
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.afe_ns_model_name = NULL,
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.fixed_first_channel = true,
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};
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afe_communication_data_ = esp_afe_vc_v1.create_from_config(&afe_config);
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xTaskCreate([](void* arg) {
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Application* app = (Application*)arg;
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app->AudioCommunicationTask();
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vTaskDelete(NULL);
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}, "audio_communication", 4096 * 2, this, 5, NULL);
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}
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void Application::StartDetection() {
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afe_config_t afe_config = {
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.aec_init = false,
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.se_init = true,
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.vad_init = true,
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.wakenet_init = true,
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.voice_communication_init = false,
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.voice_communication_agc_init = false,
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.voice_communication_agc_gain = 10,
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.vad_mode = VAD_MODE_3,
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.wakenet_model_name = wakenet_model_,
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.wakenet_model_name_2 = NULL,
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.wakenet_mode = DET_MODE_90,
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.afe_mode = SR_MODE_HIGH_PERF,
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.afe_perferred_core = 0,
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.afe_perferred_priority = 5,
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.afe_ringbuf_size = 50,
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.memory_alloc_mode = AFE_MEMORY_ALLOC_MORE_PSRAM,
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.afe_linear_gain = 1.0,
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.agc_mode = AFE_MN_PEAK_AGC_MODE_2,
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.pcm_config = {
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.total_ch_num = 1,
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.mic_num = 1,
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.ref_num = 0,
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.sample_rate = CONFIG_AUDIO_INPUT_SAMPLE_RATE
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},
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.debug_init = false,
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.debug_hook = {{ AFE_DEBUG_HOOK_MASE_TASK_IN, NULL }, { AFE_DEBUG_HOOK_FETCH_TASK_IN, NULL }},
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.afe_ns_mode = NS_MODE_SSP,
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.afe_ns_model_name = NULL,
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.fixed_first_channel = true,
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};
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afe_detection_data_ = esp_afe_sr_v1.create_from_config(&afe_config);
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xTaskCreate([](void* arg) {
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Application* app = (Application*)arg;
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app->AudioFeedTask();
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vTaskDelete(NULL);
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}, "audio_feed", 4096 * 2, this, 5, NULL);
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xTaskCreate([](void* arg) {
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Application* app = (Application*)arg;
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app->AudioDetectionTask();
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vTaskDelete(NULL);
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}, "audio_detection", 4096 * 2, this, 5, NULL);
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}
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void Application::AudioFeedTask() {
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int chunk_size = esp_afe_vc_v1.get_feed_chunksize(afe_detection_data_);
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int16_t buffer[chunk_size];
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ESP_LOGI(TAG, "Audio feed task started, chunk size: %d", chunk_size);
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while (true) {
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audio_device_.Read(buffer, chunk_size);
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auto event_bits = xEventGroupGetBits(event_group_);
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if (event_bits & DETECTION_RUNNING) {
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esp_afe_sr_v1.feed(afe_detection_data_, buffer);
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} else if (event_bits & COMMUNICATION_RUNNING) {
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esp_afe_vc_v1.feed(afe_communication_data_, buffer);
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}
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}
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vTaskDelete(NULL);
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}
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void Application::StoreWakeWordData(uint8_t* data, size_t size) {
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// store audio data to wake_word_pcm_
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auto iov = (iovec){
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.iov_base = heap_caps_malloc(size, MALLOC_CAP_SPIRAM),
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.iov_len = size
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};
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memcpy(iov.iov_base, data, size);
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wake_word_pcm_.push_back(iov);
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// keep about 2 seconds of data, detect duration is 32ms (sample_rate == 16000, chunksize == 512)
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while (wake_word_pcm_.size() > 2000 / 32) {
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heap_caps_free(wake_word_pcm_.front().iov_base);
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wake_word_pcm_.pop_front();
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}
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}
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void Application::EncodeWakeWordData() {
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if (wake_word_encode_task_stack_ == nullptr) {
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wake_word_encode_task_stack_ = (StackType_t*)malloc(4096 * 8);
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}
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wake_word_encode_task_ = xTaskCreateStatic([](void* arg) {
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Application* app = (Application*)arg;
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auto start_time = esp_timer_get_time();
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// encode detect packets
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OpusEncoder* encoder = new OpusEncoder();
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encoder->Configure(CONFIG_AUDIO_INPUT_SAMPLE_RATE, 1, 60);
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encoder->SetComplexity(0);
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app->wake_word_opus_.resize(4096 * 4);
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size_t offset = 0;
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for (auto& pcm: app->wake_word_pcm_) {
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encoder->Encode(pcm, [app, &offset](const iovec opus) {
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size_t protocol_size = sizeof(BinaryProtocol) + opus.iov_len;
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if (offset + protocol_size < app->wake_word_opus_.size()) {
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auto protocol = (BinaryProtocol*)(&app->wake_word_opus_[offset]);
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||||
protocol->version = htons(PROTOCOL_VERSION);
|
||||
protocol->type = htons(0);
|
||||
protocol->reserved = 0;
|
||||
protocol->timestamp = htonl(app->audio_device_.playing() ? app->audio_device_.last_timestamp() : 0);
|
||||
protocol->payload_size = htonl(opus.iov_len);
|
||||
memcpy(protocol->payload, opus.iov_base, opus.iov_len);
|
||||
offset += protocol_size;
|
||||
}
|
||||
});
|
||||
heap_caps_free(pcm.iov_base);
|
||||
}
|
||||
app->wake_word_pcm_.clear();
|
||||
app->wake_word_opus_.resize(offset);
|
||||
|
||||
auto end_time = esp_timer_get_time();
|
||||
ESP_LOGI(TAG, "Encode wake word opus: %zu bytes in %lld ms", app->wake_word_opus_.size(), (end_time - start_time) / 1000);
|
||||
xEventGroupSetBits(app->event_group_, WAKE_WORD_ENCODED);
|
||||
delete encoder;
|
||||
vTaskDelete(NULL);
|
||||
}, "encode_detect_packets", 4096 * 8, this, 1, wake_word_encode_task_stack_, &wake_word_encode_task_buffer_);
|
||||
}
|
||||
|
||||
void Application::SendWakeWordData() {
|
||||
ws_client_->Send(wake_word_opus_.data(), wake_word_opus_.size(), true);
|
||||
wake_word_opus_.clear();
|
||||
}
|
||||
|
||||
BinaryProtocol* Application::AllocateBinaryProtocol(void* payload, size_t payload_size) {
|
||||
auto last_timestamp = audio_device_.playing() ? audio_device_.last_timestamp() : 0;
|
||||
BinaryProtocol* Application::AllocateBinaryProtocol(const uint8_t* payload, size_t payload_size) {
|
||||
auto last_timestamp = 0;
|
||||
auto protocol = (BinaryProtocol*)heap_caps_malloc(sizeof(BinaryProtocol) + payload_size, MALLOC_CAP_SPIRAM);
|
||||
protocol->version = htons(PROTOCOL_VERSION);
|
||||
protocol->type = htons(0);
|
||||
@ -498,197 +415,34 @@ BinaryProtocol* Application::AllocateBinaryProtocol(void* payload, size_t payloa
|
||||
return protocol;
|
||||
}
|
||||
|
||||
void Application::CheckTestButton() {
|
||||
if (gpio_get_level(GPIO_NUM_1) == 0) {
|
||||
if (chat_state_ == kChatStateIdle) {
|
||||
SetChatState(kChatStateTesting);
|
||||
test_resampler_.Configure(CONFIG_AUDIO_INPUT_SAMPLE_RATE, CONFIG_AUDIO_OUTPUT_SAMPLE_RATE);
|
||||
}
|
||||
} else {
|
||||
if (chat_state_ == kChatStateTesting) {
|
||||
SetChatState(kChatStateIdle);
|
||||
|
||||
// 创建新线程来处理音频播放
|
||||
xTaskCreate([](void* arg) {
|
||||
Application* app = static_cast<Application*>(arg);
|
||||
app->PlayTestAudio();
|
||||
vTaskDelete(NULL);
|
||||
}, "play_test_audio", 4096, this, 1, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::PlayTestAudio() {
|
||||
// 写入音频数据到扬声器
|
||||
auto packet = new AudioPacket();
|
||||
packet->type = kAudioPacketTypeStart;
|
||||
audio_device_.QueueAudioPacket(packet);
|
||||
|
||||
for (auto& pcm : test_pcm_) {
|
||||
packet = new AudioPacket();
|
||||
packet->type = kAudioPacketTypeData;
|
||||
packet->pcm.resize(test_resampler_.GetOutputSamples(pcm.iov_len / 2));
|
||||
test_resampler_.Process((int16_t*)pcm.iov_base, pcm.iov_len / 2, packet->pcm.data());
|
||||
audio_device_.QueueAudioPacket(packet);
|
||||
heap_caps_free(pcm.iov_base);
|
||||
}
|
||||
// 清除测试PCM数据
|
||||
test_pcm_.clear();
|
||||
|
||||
// 停止音频设备
|
||||
packet = new AudioPacket();
|
||||
packet->type = kAudioPacketTypeStop;
|
||||
audio_device_.QueueAudioPacket(packet);
|
||||
}
|
||||
|
||||
void Application::AudioDetectionTask() {
|
||||
auto chunk_size = esp_afe_sr_v1.get_fetch_chunksize(afe_detection_data_);
|
||||
ESP_LOGI(TAG, "Audio detection task started, chunk size: %d", chunk_size);
|
||||
|
||||
while (true) {
|
||||
xEventGroupWaitBits(event_group_, DETECTION_RUNNING, pdFALSE, pdTRUE, portMAX_DELAY);
|
||||
|
||||
auto res = esp_afe_sr_v1.fetch(afe_detection_data_);
|
||||
if (res == nullptr || res->ret_value == ESP_FAIL) {
|
||||
ESP_LOGE(TAG, "Error in AudioDetectionTask");
|
||||
if (res != nullptr) {
|
||||
ESP_LOGI(TAG, "Error code: %d", res->ret_value);
|
||||
}
|
||||
continue;;
|
||||
}
|
||||
|
||||
// Store the wake word data for voice recognition, like who is speaking
|
||||
StoreWakeWordData((uint8_t*)res->data, res->data_size);
|
||||
|
||||
CheckTestButton();
|
||||
if (chat_state_ == kChatStateTesting) {
|
||||
auto& builtin_led = BuiltinLed::GetInstance();
|
||||
if (res->vad_state == AFE_VAD_SPEECH) {
|
||||
iovec iov = {
|
||||
.iov_base = heap_caps_malloc(res->data_size, MALLOC_CAP_SPIRAM),
|
||||
.iov_len = (size_t)res->data_size
|
||||
};
|
||||
memcpy(iov.iov_base, res->data, res->data_size);
|
||||
test_pcm_.push_back(iov);
|
||||
builtin_led.SetRed(128);
|
||||
} else {
|
||||
builtin_led.SetRed(32);
|
||||
}
|
||||
builtin_led.TurnOn();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (chat_state_ == kChatStateIdle && res->wakeup_state == WAKENET_DETECTED) {
|
||||
xEventGroupClearBits(event_group_, DETECTION_RUNNING);
|
||||
SetChatState(kChatStateConnecting);
|
||||
|
||||
// Encode the wake word data and start websocket client at the same time
|
||||
// They both consume a lot of time (700ms), so we can do them in parallel
|
||||
EncodeWakeWordData();
|
||||
StartWebSocketClient();
|
||||
|
||||
// Here the websocket is done, and we also wait for the wake word data to be encoded
|
||||
xEventGroupWaitBits(event_group_, WAKE_WORD_ENCODED, pdTRUE, pdTRUE, portMAX_DELAY);
|
||||
|
||||
std::lock_guard<std::recursive_mutex> lock(mutex_);
|
||||
if (ws_client_ && ws_client_->IsConnected()) {
|
||||
// Send the wake word data to the server
|
||||
SendWakeWordData();
|
||||
// Send a ready message to indicate the server that the wake word data is sent
|
||||
SetChatState(kChatStateWakeWordDetected);
|
||||
opus_encoder_.ResetState();
|
||||
// If connected, the hello message is already sent, so we can start communication
|
||||
xEventGroupSetBits(event_group_, COMMUNICATION_RUNNING);
|
||||
ESP_LOGI(TAG, "Communication running");
|
||||
} else {
|
||||
SetChatState(kChatStateIdle);
|
||||
xEventGroupSetBits(event_group_, DETECTION_RUNNING);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::AudioCommunicationTask() {
|
||||
int chunk_size = esp_afe_vc_v1.get_fetch_chunksize(afe_communication_data_);
|
||||
ESP_LOGI(TAG, "Audio communication task started, chunk size: %d", chunk_size);
|
||||
|
||||
while (true) {
|
||||
xEventGroupWaitBits(event_group_, COMMUNICATION_RUNNING, pdFALSE, pdTRUE, portMAX_DELAY);
|
||||
|
||||
auto res = esp_afe_vc_v1.fetch(afe_communication_data_);
|
||||
if (res == nullptr || res->ret_value == ESP_FAIL) {
|
||||
ESP_LOGE(TAG, "Error in AudioCommunicationTask");
|
||||
if (res != nullptr) {
|
||||
ESP_LOGI(TAG, "Error code: %d", res->ret_value);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if the websocket client is disconnected by the server
|
||||
{
|
||||
std::lock_guard<std::recursive_mutex> lock(mutex_);
|
||||
if (ws_client_ == nullptr || !ws_client_->IsConnected()) {
|
||||
xEventGroupClearBits(event_group_, COMMUNICATION_RUNNING);
|
||||
if (audio_device_.playing()) {
|
||||
audio_device_.Break();
|
||||
}
|
||||
SetChatState(kChatStateIdle);
|
||||
if (ws_client_ != nullptr) {
|
||||
delete ws_client_;
|
||||
ws_client_ = nullptr;
|
||||
}
|
||||
xEventGroupSetBits(event_group_, DETECTION_RUNNING);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (chat_state_ == kChatStateListening) {
|
||||
// Update the LED state based on the VAD state
|
||||
auto& builtin_led = BuiltinLed::GetInstance();
|
||||
if (res->vad_state == AFE_VAD_SPEECH) {
|
||||
builtin_led.SetRed(128);
|
||||
} else {
|
||||
builtin_led.SetRed(32);
|
||||
}
|
||||
builtin_led.TurnOn();
|
||||
|
||||
// Send audio data to server
|
||||
iovec data = {
|
||||
.iov_base = malloc(res->data_size),
|
||||
.iov_len = (size_t)res->data_size
|
||||
};
|
||||
memcpy(data.iov_base, res->data, res->data_size);
|
||||
xQueueSend(audio_encode_queue_, &data, portMAX_DELAY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::AudioEncodeTask() {
|
||||
ESP_LOGI(TAG, "Audio encode task started");
|
||||
while (true) {
|
||||
iovec pcm;
|
||||
xQueueReceive(audio_encode_queue_, &pcm, portMAX_DELAY);
|
||||
|
||||
// Encode audio data
|
||||
opus_encoder_.Encode(pcm, [this](const iovec opus) {
|
||||
auto protocol = AllocateBinaryProtocol(opus.iov_base, opus.iov_len);
|
||||
std::lock_guard<std::recursive_mutex> lock(mutex_);
|
||||
if (ws_client_ && ws_client_->IsConnected()) {
|
||||
ws_client_->Send(protocol, sizeof(BinaryProtocol) + opus.iov_len, true);
|
||||
}
|
||||
heap_caps_free(protocol);
|
||||
std::unique_lock<std::mutex> lock(mutex_);
|
||||
cv_.wait(lock, [this]() {
|
||||
return !audio_encode_queue_.empty() || !audio_decode_queue_.empty();
|
||||
});
|
||||
|
||||
free(pcm.iov_base);
|
||||
}
|
||||
}
|
||||
if (!audio_encode_queue_.empty()) {
|
||||
auto pcm = std::move(audio_encode_queue_.front());
|
||||
audio_encode_queue_.pop_front();
|
||||
lock.unlock();
|
||||
|
||||
void Application::AudioDecodeTask() {
|
||||
while (true) {
|
||||
AudioPacket* packet;
|
||||
xQueueReceive(audio_decode_queue_, &packet, portMAX_DELAY);
|
||||
// Encode audio data
|
||||
opus_encoder_.Encode(pcm, [this](const uint8_t* opus, size_t opus_size) {
|
||||
auto protocol = AllocateBinaryProtocol(opus, opus_size);
|
||||
Schedule([this, protocol, opus_size]() {
|
||||
if (ws_client_ && ws_client_->IsConnected()) {
|
||||
ws_client_->Send(protocol, sizeof(BinaryProtocol) + opus_size, true);
|
||||
}
|
||||
heap_caps_free(protocol);
|
||||
});
|
||||
});
|
||||
} else if (!audio_decode_queue_.empty()) {
|
||||
auto packet = std::move(audio_decode_queue_.front());
|
||||
audio_decode_queue_.pop_front();
|
||||
lock.unlock();
|
||||
|
||||
if (packet->type == kAudioPacketTypeData) {
|
||||
int frame_size = opus_decode_sample_rate_ / 1000 * opus_duration_ms_;
|
||||
packet->pcm.resize(frame_size);
|
||||
|
||||
@ -705,9 +459,74 @@ void Application::AudioDecodeTask() {
|
||||
opus_resampler_.Process(packet->pcm.data(), frame_size, resampled.data());
|
||||
packet->pcm = std::move(resampled);
|
||||
}
|
||||
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
audio_play_queue_.push_back(packet);
|
||||
cv_.notify_all();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::HandleAudioPacket(AudioPacket* packet) {
|
||||
switch (packet->type)
|
||||
{
|
||||
case kAudioPacketTypeData: {
|
||||
if (skip_to_end_) {
|
||||
break;
|
||||
}
|
||||
|
||||
audio_device_.QueueAudioPacket(packet);
|
||||
// This will block until the audio device has finished playing the audio
|
||||
audio_device_.OutputData(packet->pcm);
|
||||
|
||||
if (break_speaking_) {
|
||||
break_speaking_ = false;
|
||||
skip_to_end_ = true;
|
||||
|
||||
// Play a silence and skip to the end
|
||||
int frame_size = opus_decode_sample_rate_ / 1000 * opus_duration_ms_;
|
||||
std::vector<int16_t> silence(frame_size);
|
||||
bzero(silence.data(), silence.size() * sizeof(int16_t));
|
||||
audio_device_.OutputData(silence);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case kAudioPacketTypeStart:
|
||||
Schedule([this]() {
|
||||
SetChatState(kChatStateSpeaking);
|
||||
});
|
||||
break;
|
||||
case kAudioPacketTypeStop:
|
||||
skip_to_end_ = false;
|
||||
Schedule([this]() {
|
||||
SetChatState(kChatStateListening);
|
||||
});
|
||||
break;
|
||||
case kAudioPacketTypeSentenceStart:
|
||||
ESP_LOGI(TAG, "<< %s", packet->text.c_str());
|
||||
break;
|
||||
case kAudioPacketTypeSentenceEnd:
|
||||
break;
|
||||
default:
|
||||
ESP_LOGI(TAG, "Unknown packet type: %d", packet->type);
|
||||
break;
|
||||
}
|
||||
|
||||
delete packet;
|
||||
}
|
||||
|
||||
void Application::AudioPlayTask() {
|
||||
ESP_LOGI(TAG, "Audio play task started");
|
||||
|
||||
while (true) {
|
||||
std::unique_lock<std::mutex> lock(mutex_);
|
||||
cv_.wait(lock, [this]() {
|
||||
return !audio_play_queue_.empty();
|
||||
});
|
||||
auto packet = std::move(audio_play_queue_.front());
|
||||
audio_play_queue_.pop_front();
|
||||
lock.unlock();
|
||||
|
||||
HandleAudioPacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
@ -726,6 +545,7 @@ void Application::SetDecodeSampleRate(int sample_rate) {
|
||||
|
||||
void Application::StartWebSocketClient() {
|
||||
if (ws_client_ != nullptr) {
|
||||
ESP_LOGW(TAG, "WebSocket client already exists");
|
||||
delete ws_client_;
|
||||
}
|
||||
|
||||
@ -746,7 +566,6 @@ void Application::StartWebSocketClient() {
|
||||
// keys: message type, version, wakeup_model, audio_params (format, sample_rate, channels)
|
||||
std::string message = "{";
|
||||
message += "\"type\":\"hello\",";
|
||||
message += "\"wakeup_model\":\"" + std::string(wakenet_model_) + "\",";
|
||||
message += "\"audio_params\":{";
|
||||
message += "\"format\":\"opus\", \"sample_rate\":" + std::to_string(CONFIG_AUDIO_INPUT_SAMPLE_RATE) + ", \"channels\":1";
|
||||
message += "}}";
|
||||
@ -763,7 +582,10 @@ void Application::StartWebSocketClient() {
|
||||
auto payload_size = ntohl(protocol->payload_size);
|
||||
packet->opus.resize(payload_size);
|
||||
memcpy(packet->opus.data(), protocol->payload, payload_size);
|
||||
xQueueSend(audio_decode_queue_, &packet, portMAX_DELAY);
|
||||
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
audio_decode_queue_.push_back(packet);
|
||||
cv_.notify_all();
|
||||
} else {
|
||||
// Parse JSON data
|
||||
auto root = cJSON_Parse(data);
|
||||
@ -786,7 +608,10 @@ void Application::StartWebSocketClient() {
|
||||
packet->type = kAudioPacketTypeSentenceStart;
|
||||
packet->text = cJSON_GetObjectItem(root, "text")->valuestring;
|
||||
}
|
||||
xQueueSend(audio_decode_queue_, &packet, portMAX_DELAY);
|
||||
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
audio_decode_queue_.push_back(packet);
|
||||
cv_.notify_all();
|
||||
} else if (strcmp(type->valuestring, "stt") == 0) {
|
||||
auto text = cJSON_GetObjectItem(root, "text");
|
||||
if (text != NULL) {
|
||||
@ -804,6 +629,14 @@ void Application::StartWebSocketClient() {
|
||||
|
||||
ws_client_->OnDisconnected([this]() {
|
||||
ESP_LOGI(TAG, "Websocket disconnected");
|
||||
Schedule([this]() {
|
||||
#ifdef CONFIG_USE_AFE_SR
|
||||
audio_processor_.Stop();
|
||||
#endif
|
||||
delete ws_client_;
|
||||
ws_client_ = nullptr;
|
||||
SetChatState(kChatStateIdle);
|
||||
});
|
||||
});
|
||||
|
||||
if (!ws_client_->Connect(CONFIG_WEBSOCKET_URL)) {
|
||||
|
||||
Reference in New Issue
Block a user