Fixed an issue where the tail of the sound might be truncated in auto mode. (#1675)
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@ -115,6 +115,7 @@ public:
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const std::string& GetLastWakeWord() const;
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bool IsVoiceDetected() const { return voice_detected_; }
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bool IsIdle();
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void WaitForPlaybackQueueEmpty();
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bool IsWakeWordRunning() const { return xEventGroupGetBits(event_group_) & AS_EVENT_WAKE_WORD_RUNNING; }
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bool IsAudioProcessorRunning() const { return xEventGroupGetBits(event_group_) & AS_EVENT_AUDIO_PROCESSOR_RUNNING; }
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bool IsAfeWakeWord();
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