fix: voice interupt

This commit is contained in:
0Xiao0
2026-06-12 11:38:47 +08:00
parent 9637e09aef
commit 2c4329fd84
22 changed files with 816 additions and 240 deletions

View File

@ -579,6 +579,7 @@ void AudioService::EnableWakeWordDetection(bool enable) {
void AudioService::EnableVoiceProcessing(bool enable) {
ESP_LOGD(TAG, "%s voice processing", enable ? "Enabling" : "Disabling");
if (enable) {
bool was_running = IsAudioProcessorRunning();
if (!audio_processor_initialized_) {
audio_processor_->Initialize(codec_, OPUS_FRAME_DURATION_MS, models_list_);
audio_processor_initialized_ = true;
@ -586,7 +587,7 @@ void AudioService::EnableVoiceProcessing(bool enable) {
/* We should make sure no audio is playing */
ResetDecoder();
audio_input_need_warmup_ = true;
audio_input_need_warmup_ = !was_running;
// Reset input resampler to clear cached data from previous mode (e.g. WakeWord)
// This prevents buffer overflow when switching between different feed sizes
{