feat: cam and slience detect sleep
This commit is contained in:
@ -1,24 +1,25 @@
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#include "application.h"
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#include "assets.h"
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#include "assets/lang_config.h"
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#include "audio_codec.h"
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#include "board.h"
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#include "display.h"
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#include "system_info.h"
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#include "audio_codec.h"
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#include "mqtt_protocol.h"
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#include "websocket_protocol.h"
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#include "assets/lang_config.h"
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#include "mcp_server.h"
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#include "assets.h"
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#include "mqtt_protocol.h"
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#include "settings.h"
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#include "system_info.h"
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#include "websocket_protocol.h"
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#include <cstring>
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#include <esp_log.h>
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#include <cJSON.h>
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#include <driver/gpio.h>
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#include <esp_log.h>
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#include <sdkconfig.h>
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#include <arpa/inet.h>
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#include <cJSON.h>
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#include <font_awesome.h>
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#include <lwip/apps/sntp.h>
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#include <time.h>
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#include <cstdlib>
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#include <cstring>
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#define TAG "Application"
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@ -28,10 +29,34 @@ constexpr int kDirectWebsocketVersion = 3;
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constexpr bool kUseDirectWebsocketWithoutOta = true;
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constexpr int kDefaultFatigueListeningTimeoutSec = 12;
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constexpr int kDefaultFatigueIdleTimeoutSec = 12;
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constexpr int kDefaultFatigueCameraIntervalSec = 3;
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constexpr int kDefaultFatigueCameraClosedSamples = 2;
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constexpr int kDefaultFatigueCooldownSec = 60;
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constexpr const char* kDefaultFatigueEmotion = "wakeup";
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constexpr const char* kDefaultFatigueMessage = "你是不是又要睡着啦?快醒醒,我还要给你跳舞呢~";
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constexpr const char* kDefaultFatigueStatus = "打起精神";
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#if defined(CONFIG_FATIGUE_DETECTION_MODE_OFF)
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constexpr bool kDefaultFatigueEnabled = false;
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constexpr bool kDefaultFatigueCameraEnabled = false;
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constexpr bool kDefaultFatigueSilenceEnabled = false;
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#elif defined(CONFIG_FATIGUE_DETECTION_MODE_SILENCE)
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constexpr bool kDefaultFatigueEnabled = true;
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constexpr bool kDefaultFatigueCameraEnabled = false;
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constexpr bool kDefaultFatigueSilenceEnabled = true;
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#elif defined(CONFIG_FATIGUE_DETECTION_MODE_BOTH)
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constexpr bool kDefaultFatigueEnabled = true;
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constexpr bool kDefaultFatigueCameraEnabled = true;
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constexpr bool kDefaultFatigueSilenceEnabled = true;
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#else
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constexpr bool kDefaultFatigueEnabled = true;
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constexpr bool kDefaultFatigueCameraEnabled = true;
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constexpr bool kDefaultFatigueSilenceEnabled = false;
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#endif
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#if defined(CONFIG_FATIGUE_CAMERA_DEBUG_PREVIEW_DEFAULT)
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constexpr bool kDefaultFatigueCameraDebugPreview = true;
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#else
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constexpr bool kDefaultFatigueCameraDebugPreview = false;
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#endif
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void StartDirectTimeSync() {
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setenv("TZ", "CST-8", 1);
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@ -57,8 +82,7 @@ void ConfigureDirectWebsocket() {
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settings.SetInt("version", kDirectWebsocketVersion);
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}
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}
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} // namespace
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} // namespace
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Application::Application() {
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event_group_ = xEventGroupCreate();
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@ -73,16 +97,16 @@ Application::Application() {
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aec_mode_ = kAecOff;
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#endif
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esp_timer_create_args_t clock_timer_args = {
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.callback = [](void* arg) {
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Application* app = (Application*)arg;
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xEventGroupSetBits(app->event_group_, MAIN_EVENT_CLOCK_TICK);
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},
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.arg = this,
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.dispatch_method = ESP_TIMER_TASK,
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.name = "clock_timer",
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.skip_unhandled_events = true
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};
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esp_timer_create_args_t clock_timer_args = {.callback =
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[](void* arg) {
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Application* app = (Application*)arg;
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xEventGroupSetBits(app->event_group_,
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MAIN_EVENT_CLOCK_TICK);
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},
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.arg = this,
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.dispatch_method = ESP_TIMER_TASK,
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.name = "clock_timer",
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.skip_unhandled_events = true};
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esp_timer_create(&clock_timer_args, &clock_timer_handle_);
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}
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@ -94,9 +118,7 @@ Application::~Application() {
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vEventGroupDelete(event_group_);
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}
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bool Application::SetDeviceState(DeviceState state) {
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return state_machine_.TransitionTo(state);
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}
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bool Application::SetDeviceState(DeviceState state) { return state_machine_.TransitionTo(state); }
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void Application::Initialize() {
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auto& board = Board::GetInstance();
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@ -141,7 +163,7 @@ void Application::Initialize() {
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// Set network event callback for UI updates and network state handling
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board.SetNetworkEventCallback([this](NetworkEvent event, const std::string& data) {
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auto display = Board::GetInstance().GetDisplay();
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switch (event) {
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case NetworkEvent::Scanning:
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display->ShowNotification(Lang::Strings::SCANNING_WIFI, 30000);
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@ -181,13 +203,16 @@ void Application::Initialize() {
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display->SetStatus(Lang::Strings::DETECTING_MODULE);
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break;
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case NetworkEvent::ModemErrorNoSim:
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Alert(Lang::Strings::ERROR, Lang::Strings::PIN_ERROR, "triangle_exclamation", Lang::Sounds::OGG_ERR_PIN);
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Alert(Lang::Strings::ERROR, Lang::Strings::PIN_ERROR, "triangle_exclamation",
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Lang::Sounds::OGG_ERR_PIN);
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break;
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case NetworkEvent::ModemErrorRegDenied:
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Alert(Lang::Strings::ERROR, Lang::Strings::REG_ERROR, "triangle_exclamation", Lang::Sounds::OGG_ERR_REG);
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Alert(Lang::Strings::ERROR, Lang::Strings::REG_ERROR, "triangle_exclamation",
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Lang::Sounds::OGG_ERR_REG);
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break;
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case NetworkEvent::ModemErrorInitFailed:
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Alert(Lang::Strings::ERROR, Lang::Strings::MODEM_INIT_ERROR, "triangle_exclamation", Lang::Sounds::OGG_EXCLAMATION);
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Alert(Lang::Strings::ERROR, Lang::Strings::MODEM_INIT_ERROR, "triangle_exclamation",
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Lang::Sounds::OGG_EXCLAMATION);
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break;
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case NetworkEvent::ModemErrorTimeout:
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display->SetStatus(Lang::Strings::REGISTERING_NETWORK);
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@ -206,19 +231,11 @@ void Application::Run() {
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// Set the priority of the main task to 10
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vTaskPrioritySet(nullptr, 10);
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const EventBits_t ALL_EVENTS =
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MAIN_EVENT_SCHEDULE |
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MAIN_EVENT_SEND_AUDIO |
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MAIN_EVENT_WAKE_WORD_DETECTED |
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MAIN_EVENT_VAD_CHANGE |
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MAIN_EVENT_CLOCK_TICK |
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MAIN_EVENT_ERROR |
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MAIN_EVENT_NETWORK_CONNECTED |
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MAIN_EVENT_NETWORK_DISCONNECTED |
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MAIN_EVENT_TOGGLE_CHAT |
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MAIN_EVENT_START_LISTENING |
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MAIN_EVENT_STOP_LISTENING |
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MAIN_EVENT_ACTIVATION_DONE |
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const EventBits_t ALL_EVENTS =
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MAIN_EVENT_SCHEDULE | MAIN_EVENT_SEND_AUDIO | MAIN_EVENT_WAKE_WORD_DETECTED |
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MAIN_EVENT_VAD_CHANGE | MAIN_EVENT_CLOCK_TICK | MAIN_EVENT_ERROR |
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MAIN_EVENT_NETWORK_CONNECTED | MAIN_EVENT_NETWORK_DISCONNECTED | MAIN_EVENT_TOGGLE_CHAT |
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MAIN_EVENT_START_LISTENING | MAIN_EVENT_STOP_LISTENING | MAIN_EVENT_ACTIVATION_DONE |
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MAIN_EVENT_STATE_CHANGED;
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while (true) {
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@ -226,7 +243,8 @@ void Application::Run() {
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if (bits & MAIN_EVENT_ERROR) {
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SetDeviceState(kDeviceStateIdle);
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Alert(Lang::Strings::ERROR, last_error_message_.c_str(), "circle_xmark", Lang::Sounds::OGG_EXCLAMATION);
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Alert(Lang::Strings::ERROR, last_error_message_.c_str(), "circle_xmark",
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Lang::Sounds::OGG_EXCLAMATION);
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}
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if (bits & MAIN_EVENT_NETWORK_CONNECTED) {
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@ -290,7 +308,7 @@ void Application::Run() {
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auto display = Board::GetInstance().GetDisplay();
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display->UpdateStatusBar();
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CheckFatigueReminder();
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// Print debug info every 10 seconds
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if (clock_ticks_ % 10 == 0) {
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SystemInfo::PrintHeapStats();
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@ -311,12 +329,14 @@ void Application::HandleNetworkConnectedEvent() {
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return;
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}
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xTaskCreate([](void* arg) {
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Application* app = static_cast<Application*>(arg);
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app->ActivationTask();
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app->activation_task_handle_ = nullptr;
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vTaskDelete(NULL);
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}, "activation", 4096 * 2, this, 2, &activation_task_handle_);
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xTaskCreate(
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[](void* arg) {
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Application* app = static_cast<Application*>(arg);
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app->ActivationTask();
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app->activation_task_handle_ = nullptr;
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vTaskDelete(NULL);
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},
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"activation", 4096 * 2, this, 2, &activation_task_handle_);
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}
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// Update the status bar immediately to show the network state
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@ -327,7 +347,8 @@ void Application::HandleNetworkConnectedEvent() {
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void Application::HandleNetworkDisconnectedEvent() {
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// Close current conversation when network disconnected
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auto state = GetDeviceState();
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if (state == kDeviceStateConnecting || state == kDeviceStateListening || state == kDeviceStateSpeaking) {
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if (state == kDeviceStateConnecting || state == kDeviceStateListening ||
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state == kDeviceStateSpeaking) {
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ESP_LOGI(TAG, "Closing audio channel due to network disconnection");
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protocol_->CloseAudioChannel();
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}
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@ -403,7 +424,7 @@ void Application::CheckAssetsVersion() {
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ESP_LOGW(TAG, "Assets partition is disabled for board %s", BOARD_NAME);
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return;
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}
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Settings settings("assets", true);
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// Check if there is a new assets need to be downloaded
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std::string download_url = settings.GetString("download_url");
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@ -413,27 +434,30 @@ void Application::CheckAssetsVersion() {
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char message[256];
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snprintf(message, sizeof(message), Lang::Strings::FOUND_NEW_ASSETS, download_url.c_str());
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Alert(Lang::Strings::LOADING_ASSETS, message, "cloud_arrow_down", Lang::Sounds::OGG_UPGRADE);
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Alert(Lang::Strings::LOADING_ASSETS, message, "cloud_arrow_down",
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Lang::Sounds::OGG_UPGRADE);
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// Wait for the audio service to be idle for 3 seconds
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vTaskDelay(pdMS_TO_TICKS(3000));
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SetDeviceState(kDeviceStateUpgrading);
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board.SetPowerSaveLevel(PowerSaveLevel::PERFORMANCE);
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display->SetChatMessage("system", Lang::Strings::PLEASE_WAIT);
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bool success = assets.Download(download_url, [this, display](int progress, size_t speed) -> void {
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char buffer[32];
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snprintf(buffer, sizeof(buffer), "%d%% %uKB/s", progress, speed / 1024);
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Schedule([display, message = std::string(buffer)]() {
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display->SetChatMessage("system", message.c_str());
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bool success =
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assets.Download(download_url, [this, display](int progress, size_t speed) -> void {
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char buffer[32];
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snprintf(buffer, sizeof(buffer), "%d%% %uKB/s", progress, speed / 1024);
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Schedule([display, message = std::string(buffer)]() {
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display->SetChatMessage("system", message.c_str());
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});
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});
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});
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board.SetPowerSaveLevel(PowerSaveLevel::LOW_POWER);
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vTaskDelay(pdMS_TO_TICKS(1000));
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if (!success) {
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Alert(Lang::Strings::ERROR, Lang::Strings::DOWNLOAD_ASSETS_FAILED, "circle_xmark", Lang::Sounds::OGG_EXCLAMATION);
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Alert(Lang::Strings::ERROR, Lang::Strings::DOWNLOAD_ASSETS_FAILED, "circle_xmark",
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Lang::Sounds::OGG_EXCLAMATION);
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vTaskDelay(pdMS_TO_TICKS(2000));
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SetDeviceState(kDeviceStateActivating);
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return;
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@ -449,7 +473,7 @@ void Application::CheckAssetsVersion() {
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void Application::CheckNewVersion() {
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const int MAX_RETRY = 10;
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int retry_count = 0;
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int retry_delay = 10; // Initial retry delay in seconds
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int retry_delay = 10; // Initial retry delay in seconds
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auto& board = Board::GetInstance();
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while (true) {
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@ -465,27 +489,30 @@ void Application::CheckNewVersion() {
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}
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char error_message[128];
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snprintf(error_message, sizeof(error_message), "code=%d, url=%s", err, ota_->GetCheckVersionUrl().c_str());
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snprintf(error_message, sizeof(error_message), "code=%d, url=%s", err,
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ota_->GetCheckVersionUrl().c_str());
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char buffer[256];
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snprintf(buffer, sizeof(buffer), Lang::Strings::CHECK_NEW_VERSION_FAILED, retry_delay, error_message);
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snprintf(buffer, sizeof(buffer), Lang::Strings::CHECK_NEW_VERSION_FAILED, retry_delay,
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error_message);
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Alert(Lang::Strings::ERROR, buffer, "cloud_slash", Lang::Sounds::OGG_EXCLAMATION);
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ESP_LOGW(TAG, "Check new version failed, retry in %d seconds (%d/%d)", retry_delay, retry_count, MAX_RETRY);
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ESP_LOGW(TAG, "Check new version failed, retry in %d seconds (%d/%d)", retry_delay,
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retry_count, MAX_RETRY);
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for (int i = 0; i < retry_delay; i++) {
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vTaskDelay(pdMS_TO_TICKS(1000));
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if (GetDeviceState() == kDeviceStateIdle) {
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break;
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}
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}
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retry_delay *= 2; // Double the retry delay
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retry_delay *= 2; // Double the retry delay
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continue;
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}
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retry_count = 0;
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retry_delay = 10; // Reset retry delay
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retry_delay = 10; // Reset retry delay
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if (ota_->HasNewVersion()) {
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if (UpgradeFirmware(ota_->GetFirmwareUrl(), ota_->GetFirmwareVersion())) {
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return; // This line will never be reached after reboot
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return; // This line will never be reached after reboot
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}
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// If upgrade failed, continue to normal operation
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}
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@ -540,29 +567,29 @@ void Application::InitializeProtocol() {
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protocol_ = std::make_unique<MqttProtocol>();
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}
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protocol_->OnConnected([this]() {
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DismissAlert();
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});
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protocol_->OnConnected([this]() { DismissAlert(); });
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protocol_->OnNetworkError([this](const std::string& message) {
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last_error_message_ = message;
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xEventGroupSetBits(event_group_, MAIN_EVENT_ERROR);
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});
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protocol_->OnIncomingAudio([this](std::unique_ptr<AudioStreamPacket> packet) {
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if (GetDeviceState() == kDeviceStateSpeaking) {
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audio_service_.PushPacketToDecodeQueue(std::move(packet));
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}
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});
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protocol_->OnAudioChannelOpened([this, codec, &board]() {
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board.SetPowerSaveLevel(PowerSaveLevel::PERFORMANCE);
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if (protocol_->server_sample_rate() != codec->output_sample_rate()) {
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ESP_LOGW(TAG, "Server sample rate %d does not match device output sample rate %d, resampling may cause distortion",
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protocol_->server_sample_rate(), codec->output_sample_rate());
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ESP_LOGW(TAG,
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"Server sample rate %d does not match device output sample rate %d, "
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"resampling may cause distortion",
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protocol_->server_sample_rate(), codec->output_sample_rate());
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}
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});
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protocol_->OnAudioChannelClosed([this, &board]() {
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board.SetPowerSaveLevel(PowerSaveLevel::LOW_POWER);
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Schedule([this]() {
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@ -571,7 +598,7 @@ void Application::InitializeProtocol() {
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SetDeviceState(kDeviceStateIdle);
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});
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});
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protocol_->OnIncomingJson([this, display](const cJSON* root) {
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// Parse JSON data
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auto type = cJSON_GetObjectItem(root, "type");
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@ -627,9 +654,7 @@ void Application::InitializeProtocol() {
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ESP_LOGI(TAG, "System command: %s", command->valuestring);
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if (strcmp(command->valuestring, "reboot") == 0) {
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// Do a reboot if user requests a OTA update
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Schedule([this]() {
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Reboot();
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});
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Schedule([this]() { Reboot(); });
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} else {
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ESP_LOGW(TAG, "Unknown system command: %s", command->valuestring);
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}
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@ -639,7 +664,8 @@ void Application::InitializeProtocol() {
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auto message = cJSON_GetObjectItem(root, "message");
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auto emotion = cJSON_GetObjectItem(root, "emotion");
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if (cJSON_IsString(status) && cJSON_IsString(message) && cJSON_IsString(emotion)) {
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Alert(status->valuestring, message->valuestring, emotion->valuestring, Lang::Sounds::OGG_VIBRATION);
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Alert(status->valuestring, message->valuestring, emotion->valuestring,
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Lang::Sounds::OGG_VIBRATION);
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} else {
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ESP_LOGW(TAG, "Alert command requires status, message and emotion");
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}
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@ -648,9 +674,10 @@ void Application::InitializeProtocol() {
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auto payload = cJSON_GetObjectItem(root, "payload");
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ESP_LOGI(TAG, "Received custom message: %s", cJSON_PrintUnformatted(root));
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if (cJSON_IsObject(payload)) {
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Schedule([this, display, payload_str = std::string(cJSON_PrintUnformatted(payload))]() {
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display->SetChatMessage("system", payload_str.c_str());
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});
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Schedule(
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[this, display, payload_str = std::string(cJSON_PrintUnformatted(payload))]() {
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display->SetChatMessage("system", payload_str.c_str());
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});
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} else {
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ESP_LOGW(TAG, "Invalid custom message format: missing payload");
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}
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@ -659,7 +686,7 @@ void Application::InitializeProtocol() {
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ESP_LOGW(TAG, "Unknown message type: %s", type->valuestring);
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}
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});
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protocol_->Start();
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}
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@ -668,32 +695,27 @@ void Application::ShowActivationCode(const std::string& code, const std::string&
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char digit;
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const std::string_view& sound;
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};
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static const std::array<digit_sound, 10> digit_sounds{{
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digit_sound{'0', Lang::Sounds::OGG_0},
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digit_sound{'1', Lang::Sounds::OGG_1},
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digit_sound{'2', Lang::Sounds::OGG_2},
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digit_sound{'3', Lang::Sounds::OGG_3},
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digit_sound{'4', Lang::Sounds::OGG_4},
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digit_sound{'5', Lang::Sounds::OGG_5},
|
||||
digit_sound{'6', Lang::Sounds::OGG_6},
|
||||
digit_sound{'7', Lang::Sounds::OGG_7},
|
||||
digit_sound{'8', Lang::Sounds::OGG_8},
|
||||
digit_sound{'9', Lang::Sounds::OGG_9}
|
||||
}};
|
||||
static const std::array<digit_sound, 10> digit_sounds{
|
||||
{digit_sound{'0', Lang::Sounds::OGG_0}, digit_sound{'1', Lang::Sounds::OGG_1},
|
||||
digit_sound{'2', Lang::Sounds::OGG_2}, digit_sound{'3', Lang::Sounds::OGG_3},
|
||||
digit_sound{'4', Lang::Sounds::OGG_4}, digit_sound{'5', Lang::Sounds::OGG_5},
|
||||
digit_sound{'6', Lang::Sounds::OGG_6}, digit_sound{'7', Lang::Sounds::OGG_7},
|
||||
digit_sound{'8', Lang::Sounds::OGG_8}, digit_sound{'9', Lang::Sounds::OGG_9}}};
|
||||
|
||||
// This sentence uses 9KB of SRAM, so we need to wait for it to finish
|
||||
Alert(Lang::Strings::ACTIVATION, message.c_str(), "link", Lang::Sounds::OGG_ACTIVATION);
|
||||
|
||||
for (const auto& digit : code) {
|
||||
auto it = std::find_if(digit_sounds.begin(), digit_sounds.end(),
|
||||
[digit](const digit_sound& ds) { return ds.digit == digit; });
|
||||
[digit](const digit_sound& ds) { return ds.digit == digit; });
|
||||
if (it != digit_sounds.end()) {
|
||||
audio_service_.PlaySound(it->sound);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::Alert(const char* status, const char* message, const char* emotion, const std::string_view& sound) {
|
||||
void Application::Alert(const char* status, const char* message, const char* emotion,
|
||||
const std::string_view& sound) {
|
||||
ESP_LOGW(TAG, "Alert [%s] %s: %s", emotion, status, message);
|
||||
auto display = Board::GetInstance().GetDisplay();
|
||||
display->SetStatus(status);
|
||||
@ -724,7 +746,7 @@ void Application::CheckFatigueReminder() {
|
||||
}
|
||||
|
||||
Settings settings("fatigue", false);
|
||||
if (!settings.GetBool("enabled", true)) {
|
||||
if (!settings.GetBool("enabled", kDefaultFatigueEnabled)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -740,6 +762,19 @@ void Application::CheckFatigueReminder() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (CheckCameraDrowsiness()) {
|
||||
last_fatigue_reminder_time_us_ = esp_timer_get_time();
|
||||
TriggerFatigueReminder();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!settings.GetBool("silence_enabled", kDefaultFatigueSilenceEnabled)) {
|
||||
fatigue_idle_seconds_ = 0;
|
||||
fatigue_silence_seconds_ = 0;
|
||||
fatigue_reminder_triggered_in_listening_ = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (state == kDeviceStateIdle) {
|
||||
fatigue_idle_seconds_++;
|
||||
|
||||
@ -787,14 +822,79 @@ void Application::CheckFatigueReminder() {
|
||||
TriggerFatigueReminder();
|
||||
}
|
||||
|
||||
bool Application::CheckCameraDrowsiness() {
|
||||
auto state = GetDeviceState();
|
||||
if (state != kDeviceStateIdle && state != kDeviceStateListening) {
|
||||
fatigue_camera_closed_samples_ = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
Settings settings("fatigue", false);
|
||||
if (!settings.GetBool("camera_enabled", kDefaultFatigueCameraEnabled)) {
|
||||
fatigue_camera_closed_samples_ = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
int interval_sec = settings.GetInt("camera_interval_sec", kDefaultFatigueCameraIntervalSec);
|
||||
if (interval_sec < 1) {
|
||||
interval_sec = 1;
|
||||
} else if (interval_sec > 60) {
|
||||
interval_sec = 60;
|
||||
}
|
||||
|
||||
int64_t now_us = esp_timer_get_time();
|
||||
if (last_fatigue_camera_check_time_us_ != 0 &&
|
||||
now_us - last_fatigue_camera_check_time_us_ <
|
||||
static_cast<int64_t>(interval_sec) * 1000000) {
|
||||
return false;
|
||||
}
|
||||
last_fatigue_camera_check_time_us_ = now_us;
|
||||
|
||||
auto camera = Board::GetInstance().GetCamera();
|
||||
if (camera == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool show_debug_preview =
|
||||
settings.GetBool("camera_debug_preview", kDefaultFatigueCameraDebugPreview);
|
||||
CameraDrowsinessResult result;
|
||||
if (!camera->DetectDrowsiness(result, show_debug_preview)) {
|
||||
fatigue_camera_closed_samples_ = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
ESP_LOGI(TAG, "Camera drowsiness: closed=%d score=%.2f baseline=%.2f",
|
||||
result.eyes_closed ? 1 : 0, result.eye_openness_score, result.baseline_score);
|
||||
|
||||
if (result.eyes_closed) {
|
||||
fatigue_camera_closed_samples_++;
|
||||
} else {
|
||||
fatigue_camera_closed_samples_ = 0;
|
||||
}
|
||||
|
||||
int required_samples =
|
||||
settings.GetInt("camera_closed_samples", kDefaultFatigueCameraClosedSamples);
|
||||
if (required_samples < 1) {
|
||||
required_samples = 1;
|
||||
} else if (required_samples > 10) {
|
||||
required_samples = 10;
|
||||
}
|
||||
|
||||
if (fatigue_camera_closed_samples_ >= required_samples) {
|
||||
fatigue_camera_closed_samples_ = 0;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Application::TriggerFatigueReminder() {
|
||||
Settings settings("fatigue", false);
|
||||
std::string emotion = settings.GetString("emotion", kDefaultFatigueEmotion);
|
||||
std::string message = settings.GetString("message", kDefaultFatigueMessage);
|
||||
std::string sound_asset = settings.GetString("sound_asset");
|
||||
|
||||
ESP_LOGW(TAG, "Fatigue reminder triggered: silence=%ds, emotion=%s",
|
||||
fatigue_silence_seconds_, emotion.c_str());
|
||||
ESP_LOGW(TAG, "Fatigue reminder triggered: silence=%ds, emotion=%s", fatigue_silence_seconds_,
|
||||
emotion.c_str());
|
||||
|
||||
auto display = Board::GetInstance().GetDisplay();
|
||||
display->SetStatus(kDefaultFatigueStatus);
|
||||
@ -815,21 +915,15 @@ void Application::TriggerFatigueReminder() {
|
||||
audio_service_.PlaySound(Lang::Sounds::OGG_POPUP);
|
||||
}
|
||||
|
||||
void Application::ToggleChatState() {
|
||||
xEventGroupSetBits(event_group_, MAIN_EVENT_TOGGLE_CHAT);
|
||||
}
|
||||
void Application::ToggleChatState() { xEventGroupSetBits(event_group_, MAIN_EVENT_TOGGLE_CHAT); }
|
||||
|
||||
void Application::StartListening() {
|
||||
xEventGroupSetBits(event_group_, MAIN_EVENT_START_LISTENING);
|
||||
}
|
||||
void Application::StartListening() { xEventGroupSetBits(event_group_, MAIN_EVENT_START_LISTENING); }
|
||||
|
||||
void Application::StopListening() {
|
||||
xEventGroupSetBits(event_group_, MAIN_EVENT_STOP_LISTENING);
|
||||
}
|
||||
void Application::StopListening() { xEventGroupSetBits(event_group_, MAIN_EVENT_STOP_LISTENING); }
|
||||
|
||||
void Application::HandleToggleChatEvent() {
|
||||
auto state = GetDeviceState();
|
||||
|
||||
|
||||
if (state == kDeviceStateActivating) {
|
||||
SetDeviceState(kDeviceStateIdle);
|
||||
return;
|
||||
@ -853,9 +947,7 @@ void Application::HandleToggleChatEvent() {
|
||||
if (!protocol_->IsAudioChannelOpened()) {
|
||||
SetDeviceState(kDeviceStateConnecting);
|
||||
// Schedule to let the state change be processed first (UI update)
|
||||
Schedule([this, mode]() {
|
||||
ContinueOpenAudioChannel(mode);
|
||||
});
|
||||
Schedule([this, mode]() { ContinueOpenAudioChannel(mode); });
|
||||
return;
|
||||
}
|
||||
SetListeningMode(mode);
|
||||
@ -883,7 +975,7 @@ void Application::ContinueOpenAudioChannel(ListeningMode mode) {
|
||||
|
||||
void Application::HandleStartListeningEvent() {
|
||||
auto state = GetDeviceState();
|
||||
|
||||
|
||||
if (state == kDeviceStateActivating) {
|
||||
SetDeviceState(kDeviceStateIdle);
|
||||
return;
|
||||
@ -897,14 +989,12 @@ void Application::HandleStartListeningEvent() {
|
||||
ESP_LOGE(TAG, "Protocol not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (state == kDeviceStateIdle) {
|
||||
if (!protocol_->IsAudioChannelOpened()) {
|
||||
SetDeviceState(kDeviceStateConnecting);
|
||||
// Schedule to let the state change be processed first (UI update)
|
||||
Schedule([this]() {
|
||||
ContinueOpenAudioChannel(kListeningModeManualStop);
|
||||
});
|
||||
Schedule([this]() { ContinueOpenAudioChannel(kListeningModeManualStop); });
|
||||
return;
|
||||
}
|
||||
SetListeningMode(kListeningModeManualStop);
|
||||
@ -916,7 +1006,7 @@ void Application::HandleStartListeningEvent() {
|
||||
|
||||
void Application::HandleStopListeningEvent() {
|
||||
auto state = GetDeviceState();
|
||||
|
||||
|
||||
if (state == kDeviceStateAudioTesting) {
|
||||
audio_service_.EnableAudioTesting(false);
|
||||
SetDeviceState(kDeviceStateWifiConfiguring);
|
||||
@ -946,9 +1036,7 @@ void Application::HandleWakeWordDetectedEvent() {
|
||||
SetDeviceState(kDeviceStateConnecting);
|
||||
// Schedule to let the state change be processed first (UI update),
|
||||
// then continue with OpenAudioChannel which may block for ~1 second
|
||||
Schedule([this, wake_word]() {
|
||||
ContinueWakeWordInvoke(wake_word);
|
||||
});
|
||||
Schedule([this, wake_word]() { ContinueWakeWordInvoke(wake_word); });
|
||||
return;
|
||||
}
|
||||
// Channel already opened, continue directly
|
||||
@ -956,7 +1044,8 @@ void Application::HandleWakeWordDetectedEvent() {
|
||||
} else if (state == kDeviceStateSpeaking || state == kDeviceStateListening) {
|
||||
AbortSpeaking(kAbortReasonWakeWordDetected);
|
||||
// Clear send queue to avoid sending residues to server
|
||||
while (audio_service_.PopPacketFromSendQueue());
|
||||
while (audio_service_.PopPacketFromSendQueue())
|
||||
;
|
||||
|
||||
if (state == kDeviceStateListening) {
|
||||
protocol_->SendStartListening(GetDefaultListeningMode());
|
||||
@ -1016,13 +1105,13 @@ void Application::HandleStateChangedEvent() {
|
||||
auto display = board.GetDisplay();
|
||||
auto led = board.GetLed();
|
||||
led->OnStateChanged();
|
||||
|
||||
|
||||
switch (new_state) {
|
||||
case kDeviceStateUnknown:
|
||||
case kDeviceStateIdle:
|
||||
display->SetStatus(Lang::Strings::STANDBY);
|
||||
display->ClearChatMessages(); // Clear messages first
|
||||
display->SetEmotion("neutral"); // Then set emotion (wechat mode checks child count)
|
||||
display->ClearChatMessages(); // Clear messages first
|
||||
display->SetEmotion("neutral"); // Then set emotion (wechat mode checks child count)
|
||||
audio_service_.EnableVoiceProcessing(false);
|
||||
audio_service_.EnableWakeWordDetection(true);
|
||||
break;
|
||||
@ -1038,12 +1127,13 @@ void Application::HandleStateChangedEvent() {
|
||||
|
||||
// Make sure the audio processor is running
|
||||
if (play_popup_on_listening_ || !audio_service_.IsAudioProcessorRunning()) {
|
||||
// For auto mode, wait for playback queue to be empty before enabling voice processing
|
||||
// This prevents audio truncation when STOP arrives late due to network jitter
|
||||
// For auto mode, wait for playback queue to be empty before enabling voice
|
||||
// processing This prevents audio truncation when STOP arrives late due to network
|
||||
// jitter
|
||||
if (listening_mode_ == kListeningModeAutoStop) {
|
||||
audio_service_.WaitForPlaybackQueueEmpty();
|
||||
}
|
||||
|
||||
|
||||
// Send the start listening command
|
||||
protocol_->SendStartListening(listening_mode_);
|
||||
audio_service_.EnableVoiceProcessing(true);
|
||||
@ -1056,7 +1146,7 @@ void Application::HandleStateChangedEvent() {
|
||||
// Disable wake word detection in listening mode
|
||||
audio_service_.EnableWakeWordDetection(false);
|
||||
#endif
|
||||
|
||||
|
||||
// Play popup sound after ResetDecoder (in EnableVoiceProcessing) has been called
|
||||
if (play_popup_on_listening_) {
|
||||
play_popup_on_listening_ = false;
|
||||
@ -1135,7 +1225,8 @@ bool Application::UpgradeFirmware(const std::string& url, const std::string& ver
|
||||
}
|
||||
ESP_LOGI(TAG, "Starting firmware upgrade from URL: %s", upgrade_url.c_str());
|
||||
|
||||
Alert(Lang::Strings::OTA_UPGRADE, Lang::Strings::UPGRADING, "download", Lang::Sounds::OGG_UPGRADE);
|
||||
Alert(Lang::Strings::OTA_UPGRADE, Lang::Strings::UPGRADING, "download",
|
||||
Lang::Sounds::OGG_UPGRADE);
|
||||
vTaskDelay(pdMS_TO_TICKS(3000));
|
||||
|
||||
SetDeviceState(kDeviceStateUpgrading);
|
||||
@ -1157,17 +1248,19 @@ bool Application::UpgradeFirmware(const std::string& url, const std::string& ver
|
||||
|
||||
if (!upgrade_success) {
|
||||
// Upgrade failed, restart audio service and continue running
|
||||
ESP_LOGE(TAG, "Firmware upgrade failed, restarting audio service and continuing operation...");
|
||||
audio_service_.Start(); // Restart audio service
|
||||
board.SetPowerSaveLevel(PowerSaveLevel::LOW_POWER); // Restore power save level
|
||||
Alert(Lang::Strings::ERROR, Lang::Strings::UPGRADE_FAILED, "circle_xmark", Lang::Sounds::OGG_EXCLAMATION);
|
||||
ESP_LOGE(TAG,
|
||||
"Firmware upgrade failed, restarting audio service and continuing operation...");
|
||||
audio_service_.Start(); // Restart audio service
|
||||
board.SetPowerSaveLevel(PowerSaveLevel::LOW_POWER); // Restore power save level
|
||||
Alert(Lang::Strings::ERROR, Lang::Strings::UPGRADE_FAILED, "circle_xmark",
|
||||
Lang::Sounds::OGG_EXCLAMATION);
|
||||
vTaskDelay(pdMS_TO_TICKS(3000));
|
||||
return false;
|
||||
} else {
|
||||
// Upgrade success, reboot immediately
|
||||
ESP_LOGI(TAG, "Firmware upgrade successful, rebooting...");
|
||||
display->SetChatMessage("system", "Upgrade successful, rebooting...");
|
||||
vTaskDelay(pdMS_TO_TICKS(1000)); // Brief pause to show message
|
||||
vTaskDelay(pdMS_TO_TICKS(1000)); // Brief pause to show message
|
||||
Reboot();
|
||||
return true;
|
||||
}
|
||||
@ -1179,25 +1272,21 @@ void Application::WakeWordInvoke(const std::string& wake_word) {
|
||||
}
|
||||
|
||||
auto state = GetDeviceState();
|
||||
|
||||
|
||||
if (state == kDeviceStateIdle) {
|
||||
audio_service_.EncodeWakeWord();
|
||||
|
||||
if (!protocol_->IsAudioChannelOpened()) {
|
||||
SetDeviceState(kDeviceStateConnecting);
|
||||
// Schedule to let the state change be processed first (UI update)
|
||||
Schedule([this, wake_word]() {
|
||||
ContinueWakeWordInvoke(wake_word);
|
||||
});
|
||||
Schedule([this, wake_word]() { ContinueWakeWordInvoke(wake_word); });
|
||||
return;
|
||||
}
|
||||
// Channel already opened, continue directly
|
||||
ContinueWakeWordInvoke(wake_word);
|
||||
} else if (state == kDeviceStateSpeaking) {
|
||||
Schedule([this]() {
|
||||
AbortSpeaking(kAbortReasonNone);
|
||||
});
|
||||
} else if (state == kDeviceStateListening) {
|
||||
Schedule([this]() { AbortSpeaking(kAbortReasonNone); });
|
||||
} else if (state == kDeviceStateListening) {
|
||||
Schedule([this]() {
|
||||
if (protocol_) {
|
||||
protocol_->CloseAudioChannel();
|
||||
@ -1238,18 +1327,18 @@ void Application::SetAecMode(AecMode mode) {
|
||||
auto& board = Board::GetInstance();
|
||||
auto display = board.GetDisplay();
|
||||
switch (aec_mode_) {
|
||||
case kAecOff:
|
||||
audio_service_.EnableDeviceAec(false);
|
||||
display->ShowNotification(Lang::Strings::RTC_MODE_OFF);
|
||||
break;
|
||||
case kAecOnServerSide:
|
||||
audio_service_.EnableDeviceAec(false);
|
||||
display->ShowNotification(Lang::Strings::RTC_MODE_ON);
|
||||
break;
|
||||
case kAecOnDeviceSide:
|
||||
audio_service_.EnableDeviceAec(true);
|
||||
display->ShowNotification(Lang::Strings::RTC_MODE_ON);
|
||||
break;
|
||||
case kAecOff:
|
||||
audio_service_.EnableDeviceAec(false);
|
||||
display->ShowNotification(Lang::Strings::RTC_MODE_OFF);
|
||||
break;
|
||||
case kAecOnServerSide:
|
||||
audio_service_.EnableDeviceAec(false);
|
||||
display->ShowNotification(Lang::Strings::RTC_MODE_ON);
|
||||
break;
|
||||
case kAecOnDeviceSide:
|
||||
audio_service_.EnableDeviceAec(true);
|
||||
display->ShowNotification(Lang::Strings::RTC_MODE_ON);
|
||||
break;
|
||||
}
|
||||
|
||||
// If the AEC mode is changed, close the audio channel
|
||||
@ -1259,9 +1348,7 @@ void Application::SetAecMode(AecMode mode) {
|
||||
});
|
||||
}
|
||||
|
||||
void Application::PlaySound(const std::string_view& sound) {
|
||||
audio_service_.PlaySound(sound);
|
||||
}
|
||||
void Application::PlaySound(const std::string_view& sound) { audio_service_.PlaySound(sound); }
|
||||
|
||||
void Application::ResetProtocol() {
|
||||
Schedule([this]() {
|
||||
|
||||
Reference in New Issue
Block a user