feat: change icon and display, add time
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@ -22,6 +22,57 @@ LV_FONT_DECLARE(BUILTIN_TEXT_FONT);
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LV_FONT_DECLARE(BUILTIN_ICON_FONT);
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LV_FONT_DECLARE(font_awesome_30_4);
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namespace {
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constexpr int kEmojiMaxScale = 1024;
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lv_coord_t ObjectHeight(lv_obj_t* obj) {
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if (obj == nullptr) {
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return 0;
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}
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lv_obj_update_layout(obj);
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return lv_obj_get_height(obj);
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}
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void ApplyEmojiImageScale(lv_obj_t* image_obj, lv_obj_t* image_box, const lv_image_dsc_t* image_dsc,
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lv_coord_t top_reserved, lv_coord_t bottom_reserved) {
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if (image_obj == nullptr || image_dsc == nullptr) {
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return;
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}
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lv_coord_t image_width = image_dsc->header.w;
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lv_coord_t image_height = image_dsc->header.h;
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if (image_width <= 0 || image_height <= 0) {
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lv_image_set_scale(image_obj, 256);
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return;
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}
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lv_coord_t max_width = LV_HOR_RES;
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lv_coord_t max_height = LV_VER_RES - top_reserved - bottom_reserved;
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max_height = std::max<lv_coord_t>(max_height, 1);
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lv_coord_t scale_w = max_width * 256 / image_width;
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lv_coord_t scale_h = max_height * 256 / image_height;
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lv_coord_t scale = std::min(scale_w, scale_h);
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scale = std::min<lv_coord_t>(scale, kEmojiMaxScale);
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scale = std::max<lv_coord_t>(scale, 1);
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lv_coord_t scaled_width = image_width * scale / 256;
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lv_coord_t scaled_height = image_height * scale / 256;
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lv_image_set_scale(image_obj, scale);
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lv_obj_set_size(image_obj, scaled_width, scaled_height);
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lv_obj_t* align_obj = image_box != nullptr ? image_box : image_obj;
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lv_obj_set_size(align_obj, scaled_width, scaled_height);
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lv_obj_align(align_obj, LV_ALIGN_TOP_MID, 0, top_reserved + (max_height - scaled_height) / 2);
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if (image_box != nullptr) {
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lv_obj_center(image_obj);
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}
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ESP_LOGI(TAG, "Emoji image scale=%ld reserved=%ld/%ld size=%ldx%ld -> %ldx%ld",
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static_cast<long>(scale), static_cast<long>(top_reserved),
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static_cast<long>(bottom_reserved), static_cast<long>(image_width),
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static_cast<long>(image_height),
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static_cast<long>(scaled_width), static_cast<long>(scaled_height));
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}
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} // namespace
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void LcdDisplay::InitializeLcdThemes() {
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auto text_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_TEXT_FONT);
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auto icon_font = std::make_shared<LvglBuiltInFont>(&BUILTIN_ICON_FONT);
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@ -1136,6 +1187,9 @@ void LcdDisplay::SetEmotion(const char* emotion) {
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auto emoji_collection = static_cast<LvglTheme*>(current_theme_)->emoji_collection();
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auto image = emoji_collection != nullptr ? emoji_collection->GetEmojiImage(emotion) : nullptr;
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if (image == nullptr && emoji_collection != nullptr && strcmp(emotion, "neutral") != 0) {
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image = emoji_collection->GetEmojiImage("neutral");
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}
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if (image == nullptr) {
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const char* utf8 = font_awesome_get_utf8(emotion);
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if (utf8 != nullptr && emoji_label_ != nullptr) {
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@ -1148,17 +1202,28 @@ void LcdDisplay::SetEmotion(const char* emotion) {
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}
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DisplayLockGuard lock(this);
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lv_coord_t top_reserved = ObjectHeight(top_bar_);
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lv_coord_t bottom_reserved = ObjectHeight(status_bar_) + ObjectHeight(bottom_bar_);
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auto apply_emoji_layout = [this, top_reserved, bottom_reserved](const lv_image_dsc_t* image_dsc) {
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ApplyEmojiImageScale(emoji_image_, emoji_box_, image_dsc, top_reserved, bottom_reserved);
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};
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if (image->IsGif()) {
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// Create new GIF controller
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gif_controller_ = std::make_unique<LvglGif>(image->image_dsc());
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if (gif_controller_->IsLoaded()) {
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// Set up frame update callback
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gif_controller_->SetFrameCallback(
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[this]() { lv_image_set_src(emoji_image_, gif_controller_->image_dsc()); });
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gif_controller_->SetFrameCallback([this, apply_emoji_layout]() {
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auto frame = gif_controller_->image_dsc();
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lv_image_set_src(emoji_image_, frame);
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apply_emoji_layout(frame);
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});
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// Set initial frame and start animation
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lv_image_set_src(emoji_image_, gif_controller_->image_dsc());
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auto frame = gif_controller_->image_dsc();
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lv_image_set_src(emoji_image_, frame);
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apply_emoji_layout(frame);
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gif_controller_->Start();
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// Show GIF, hide others
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@ -1169,7 +1234,9 @@ void LcdDisplay::SetEmotion(const char* emotion) {
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gif_controller_.reset();
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}
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} else {
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lv_image_set_src(emoji_image_, image->image_dsc());
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auto image_dsc = image->image_dsc();
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lv_image_set_src(emoji_image_, image_dsc);
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apply_emoji_layout(image_dsc);
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lv_obj_add_flag(emoji_label_, LV_OBJ_FLAG_HIDDEN);
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lv_obj_remove_flag(emoji_image_, LV_OBJ_FLAG_HIDDEN);
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}
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