feat: mcp sleep

This commit is contained in:
0Xiao0
2026-06-17 11:16:45 +08:00
parent 6a66014a19
commit 154ce461d7
10 changed files with 153 additions and 17 deletions

View File

@ -26,6 +26,12 @@ namespace {
constexpr const char* kDirectWebsocketUrl = "ws://172.19.0.240:8080";
constexpr int kDirectWebsocketVersion = 3;
constexpr bool kUseDirectWebsocketWithoutOta = true;
constexpr int kDefaultFatigueListeningTimeoutSec = 12;
constexpr int kDefaultFatigueIdleTimeoutSec = 12;
constexpr int kDefaultFatigueCooldownSec = 60;
constexpr const char* kDefaultFatigueEmotion = "wakeup";
constexpr const char* kDefaultFatigueMessage = "你是不是又要睡着啦?快醒醒,我还要给你跳舞呢~";
constexpr const char* kDefaultFatigueStatus = "打起精神";
void StartDirectTimeSync() {
setenv("TZ", "CST-8", 1);
@ -283,6 +289,7 @@ void Application::Run() {
clock_ticks_++;
auto display = Board::GetInstance().GetDisplay();
display->UpdateStatusBar();
CheckFatigueReminder();
// Print debug info every 10 seconds
if (clock_ticks_ % 10 == 0) {
@ -706,6 +713,108 @@ void Application::DismissAlert() {
}
}
void Application::CheckFatigueReminder() {
auto state = GetDeviceState();
if (state != kDeviceStateListening) {
fatigue_silence_seconds_ = 0;
fatigue_reminder_triggered_in_listening_ = false;
}
if (state != kDeviceStateIdle) {
fatigue_idle_seconds_ = 0;
}
Settings settings("fatigue", false);
if (!settings.GetBool("enabled", true)) {
return;
}
int64_t now_us = esp_timer_get_time();
int cooldown_sec = settings.GetInt("cooldown_sec", kDefaultFatigueCooldownSec);
if (cooldown_sec < 10) {
cooldown_sec = 10;
} else if (cooldown_sec > 3600) {
cooldown_sec = 3600;
}
if (last_fatigue_reminder_time_us_ != 0 &&
now_us - last_fatigue_reminder_time_us_ < static_cast<int64_t>(cooldown_sec) * 1000000) {
return;
}
if (state == kDeviceStateIdle) {
fatigue_idle_seconds_++;
int idle_timeout_sec = settings.GetInt("idle_timeout_sec", kDefaultFatigueIdleTimeoutSec);
if (idle_timeout_sec < 3) {
idle_timeout_sec = 3;
} else if (idle_timeout_sec > 3600) {
idle_timeout_sec = 3600;
}
if (fatigue_idle_seconds_ >= idle_timeout_sec) {
fatigue_idle_seconds_ = 0;
last_fatigue_reminder_time_us_ = now_us;
TriggerFatigueReminder();
}
return;
}
if (state != kDeviceStateListening) {
return;
}
if (audio_service_.IsVoiceDetected()) {
fatigue_silence_seconds_ = 0;
fatigue_reminder_triggered_in_listening_ = false;
return;
}
fatigue_silence_seconds_++;
if (fatigue_reminder_triggered_in_listening_) {
return;
}
int timeout_sec = settings.GetInt("listening_timeout_sec", kDefaultFatigueListeningTimeoutSec);
if (timeout_sec < 3) {
timeout_sec = 3;
} else if (timeout_sec > 300) {
timeout_sec = 300;
}
if (fatigue_silence_seconds_ < timeout_sec) {
return;
}
fatigue_reminder_triggered_in_listening_ = true;
last_fatigue_reminder_time_us_ = now_us;
TriggerFatigueReminder();
}
void Application::TriggerFatigueReminder() {
Settings settings("fatigue", false);
std::string emotion = settings.GetString("emotion", kDefaultFatigueEmotion);
std::string message = settings.GetString("message", kDefaultFatigueMessage);
std::string sound_asset = settings.GetString("sound_asset");
ESP_LOGW(TAG, "Fatigue reminder triggered: silence=%ds, emotion=%s",
fatigue_silence_seconds_, emotion.c_str());
auto display = Board::GetInstance().GetDisplay();
display->SetStatus(kDefaultFatigueStatus);
display->SetEmotion(emotion.c_str());
display->SetChatMessage("assistant", message.c_str());
if (!sound_asset.empty()) {
void* ptr = nullptr;
size_t size = 0;
auto& assets = Assets::GetInstance();
if (assets.partition_valid() && assets.GetAssetData(sound_asset, ptr, size)) {
audio_service_.PlaySound(std::string_view(static_cast<const char*>(ptr), size));
return;
}
ESP_LOGW(TAG, "Fatigue sound asset not found: %s", sound_asset.c_str());
}
audio_service_.PlaySound(Lang::Sounds::OGG_POPUP);
}
void Application::ToggleChatState() {
xEventGroupSetBits(event_group_, MAIN_EVENT_TOGGLE_CHAT);
}
@ -919,11 +1028,12 @@ void Application::HandleStateChangedEvent() {
break;
case kDeviceStateConnecting:
display->SetStatus(Lang::Strings::CONNECTING);
display->SetEmotion("neutral");
display->SetChatMessage("system", "");
display->SetEmotion("neutral");
break;
case kDeviceStateListening:
display->SetStatus(Lang::Strings::LISTENING);
display->ClearChatMessages();
display->SetEmotion("neutral");
// Make sure the audio processor is running