feat(beaver): 完成Task Team功能v1实现,重构后端架构支持统一内核

新增内部Task系统,包括验证、反馈门控机制,实现自动质量验证
(通过率>=0.75)和用户反馈闭环(satisfied/revise/abandon)。

实现Agent Team v1协调器,支持sequence/parallel/dag执行策略,
sub-agent复用主AgentLoop,每个run使用独立memory snapshot。

建立Skill学习pipeline,包含draft/审核/发布/回滚完整生命周期,
通过Task验证通过且用户满意才生成学习候选。

重构目录结构,移除third_party依赖,建立统一engine内核,
所有agent共享运行时基础组件。

更新ContextBuilder清理provider消息字段,增强SkillContext版本管理,
集成TaskExecutionPlanner和TaskSkillResolver实现技能解析机制。
This commit is contained in:
2026-05-08 17:14:14 +08:00
parent 5ba5c7e4c1
commit 8a12c30141
93 changed files with 16724 additions and 1247 deletions

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@ -0,0 +1,175 @@
"""Background worker for assisted skill learning."""
from __future__ import annotations
import asyncio
import os
from dataclasses import dataclass, field
from typing import Callable
from beaver.engine.providers import ProviderBundle
from beaver.memory.skills import SkillLearningCandidate
from beaver.skills.learning.pipeline import SkillLearningPipelineService
@dataclass(slots=True)
class SkillLearningWorkerConfig:
enabled: bool = True
max_drafts_per_run: int = 5
max_retries: int = 3
interval_seconds: float = 300.0
@classmethod
def from_env(cls) -> "SkillLearningWorkerConfig":
return cls(
enabled=_env_bool("BEAVER_SKILL_LEARNING_WORKER_ENABLED", True),
max_drafts_per_run=_env_int("BEAVER_SKILL_LEARNING_MAX_DRAFTS_PER_RUN", 5),
max_retries=_env_int("BEAVER_SKILL_LEARNING_MAX_RETRIES", 3),
interval_seconds=float(os.getenv("BEAVER_SKILL_LEARNING_INTERVAL_SECONDS", "300") or "300"),
)
@dataclass(slots=True)
class SkillLearningWorkerResult:
processed: int = 0
succeeded: int = 0
failed: int = 0
skipped: int = 0
failures: list[dict[str, str]] = field(default_factory=list)
def to_dict(self) -> dict:
return {
"processed": self.processed,
"succeeded": self.succeeded,
"failed": self.failed,
"skipped": self.skipped,
"failures": [dict(item) for item in self.failures],
}
class SkillLearningWorker:
"""Synthesizes drafts for open candidates; never approves or publishes."""
_ACTIVE_DRAFT_STATUSES = {"queued", "synthesizing", "draft_ready", "review_pending", "approved"}
def __init__(
self,
*,
pipeline: SkillLearningPipelineService,
provider_bundle_factory: Callable[[], ProviderBundle],
config: SkillLearningWorkerConfig | None = None,
) -> None:
self.pipeline = pipeline
self.provider_bundle_factory = provider_bundle_factory
self.config = config or SkillLearningWorkerConfig.from_env()
self._running = False
self._lock = asyncio.Lock()
async def run_forever(self) -> None:
if not self.config.enabled:
return
self._running = True
try:
while self._running:
await self.run_once()
await asyncio.sleep(self.config.interval_seconds)
finally:
self._running = False
def stop(self) -> None:
self._running = False
async def run_once(self) -> SkillLearningWorkerResult:
if not self.config.enabled:
return SkillLearningWorkerResult()
async with self._lock:
result = SkillLearningWorkerResult()
candidates = self._select_candidates()
for candidate in candidates[: self.config.max_drafts_per_run]:
result.processed += 1
try:
handled = await self._process_candidate(candidate)
if handled:
result.succeeded += 1
else:
result.skipped += 1
except Exception as exc:
result.failed += 1
result.failures.append({"candidate_id": candidate.candidate_id, "error": str(exc)})
self._mark_failure(candidate, str(exc))
return result
def _select_candidates(self) -> list[SkillLearningCandidate]:
candidates = [
item
for item in self.pipeline.list_candidates()
if item.status == "open" and item.retry_count < self.config.max_retries
]
return sorted(candidates, key=lambda item: (item.priority, item.confidence, item.created_at), reverse=True)
async def _process_candidate(self, candidate: SkillLearningCandidate) -> bool:
if self._has_active_draft(candidate):
self.pipeline.mark_candidate_superseded(candidate.candidate_id, "active draft already exists for this skill")
return False
self.pipeline.mark_candidate_queued(candidate.candidate_id)
self.pipeline.mark_candidate_synthesizing(candidate.candidate_id)
draft = await self.pipeline.synthesize_draft(
candidate.candidate_id,
provider_bundle=self.provider_bundle_factory(),
)
self.pipeline.mark_draft_synthesized(candidate.candidate_id, draft)
safety = self.pipeline.check_safety(draft.skill_name, draft.draft_id)
if not safety.passed or safety.risk_level == "critical":
return True
await self.pipeline.evaluate_draft(
candidate.candidate_id,
draft.skill_name,
draft.draft_id,
provider_bundle=self.provider_bundle_factory(),
)
return True
def _has_active_draft(self, candidate: SkillLearningCandidate) -> bool:
target_names = set(candidate.related_skill_names)
if candidate.draft_skill_name:
target_names.add(candidate.draft_skill_name)
if not target_names:
return False
for item in self.pipeline.list_candidates():
if item.candidate_id == candidate.candidate_id:
continue
if item.status not in self._ACTIVE_DRAFT_STATUSES:
continue
item_names = set(item.related_skill_names)
if item.draft_skill_name:
item_names.add(item.draft_skill_name)
if target_names.intersection(item_names):
return True
return False
def _mark_failure(self, candidate: SkillLearningCandidate, error: str) -> None:
retry_count = candidate.retry_count + 1
status = "failed" if retry_count >= self.config.max_retries else "open"
self.pipeline.mark_candidate_failed(
candidate.candidate_id,
error,
retry_count=retry_count,
terminal=(status == "failed"),
)
def _env_bool(name: str, default: bool) -> bool:
raw = os.getenv(name)
if raw is None:
return default
return raw.strip().lower() not in {"0", "false", "no", "off"}
def _env_int(name: str, default: int) -> int:
raw = os.getenv(name)
if raw in (None, ""):
return default
try:
return int(raw)
except ValueError:
return default